
Frank Klepacki composed the soundtrack for Universe at War, Red Alert, MMA and much more. In an ideal world 411mania would have done this interview face to face, 411 and Frank one on one discussing anything and everything under the sun. As it is 411's Chris Evans was lucky enough to do this very nice, very good, very frank interview with Frank. They talk about everything from the G.A.N.G awards, the Universe at War soundtrack, working with Petroglyph, Red Alert 3 and much much more.

ABG's newest bad-lad of the internet, Oliver Southern, has compiled a list of some of gaming's best(?) celebrity cameos. Look out for; Michael Jackson in SEGA's Space Channel 5, The Hoff in Command & Conquer: Red Alert 3, and...Justin Bieber playing basketball?

Alex S. from Link-Cable writes: "A while ago we counted down the very best video game sequels of all time and so we decided to flip the table and look at the very worst sequels ever made. Now we’re not specifically looking at bad sequels to bad games, that would be boring, instead we’re looking at sequels that took what was present in a good game and completely wrecked it. These 10 games started out by building up our hype to extreme levels only to shatter our dreams and break out hearts once we got our hands on them and so we’re calling these out as the worst sequels ever made."
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Dragon age 2 was not a bad game, just a terrible sequel if that makes any sense. Should have been it's own IP.
Lord of Shadows 2 was one that left me scratching my head because I loved the first one! Red Faction Armageddon was another one that I still wonder why they didn't just give us something more like Guerrilla.
OX writes: "Halo Wars 2 is a Halo game in which instead of controlling one big space soldier, you control lots of little space soldiers from high above the battlefield. It's a real-time strategy game, yes. But aren't strategy games on consoles always terrible? Not always, as we discover in Show of the Week."