
ScrewAttack: "Hitman games are as cold, calculating, and methodical as their main character. Absolution doesn't stray from that style, but it could have deviated for its narrative. I've never known Hitman games to have the strongest story, but more could've been delivered on this front if it was really supposed to drive the game this time. Contracts, Instinct Mode, and Point Shooting are cool introductions to the series that help ease the difficulty of previous Hitman games. This latest installment is more approachable, but still asks a lot of the player for a less than stellar payoff. Hitman Absolution is a really good stealth game, but without a stronger story it's just not quite what it could be."

Feral Interactive will release IO Interactive-developed stealth action game Hitman: Absolution for Switch on November 13 for $29.99 / £19.99 / €24.99, the developer announced.

When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.

The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.
Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.
Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.