All Channels
Popular
150°

DmC Devil May Cry Demo Impressions - Playeressence -

By Furious Francis editor-in-chief of playeressence.com

DmC Devil May Cry is one of the most controversial games to be released this generation. Thousands of enraged DmC fans, internet raged Capcom and Ninja Theory when the game was first shown. A lot has changed since then in the game, and the look of Dante. Capcom has released the DmC Demo on the Xbox 360 and PS3 for everyone to try out and it's safe to say, the game plays brilliantly. It's not perfect by any means, but it's a blast to play. Keep reading for Playeressence's hands on preview of DmC Devil May Cry, complete with my own captured footage of DmC's strengths and weaknesses.

Read Full Story >>
playeressence.com
Summons754941d ago

Is game is as predicted by true Devil May Cry fans. It's slow combat, and no skill required gameplay make this a terrible addition to the Devil May Cry series. It is slow and suffers from unresponsive controls. There is also a game breaking glitch that will not let me finish the boss no matter how many times I quit the demo or redownload it, this was on both systems. This demo only goes to prove Ninja Theory dose not care about anyone or anything besides their over inflated ego. They have no idea how Devil May Cry is suppose to play, act, and feel. Fans all stood up to let them know they were doing it wrong and all NT could do was insult fans and the creator of Devil May Cry.

WeAreLegion4941d ago

You didn't play the demo, did you?

It sounds like you didn't play it. The controls are tight, the combos are intricate, and it FEELS like Devil May Cry.

InTheLab4941d ago

You must have skipped the boss fight?? I always thought that gif of Dante mashing the same heavy attack over and over again and getting an SS was a gag, but you can in fact mash the same two buttons repeatedly to achieve an SS on that boss and the rest of the enemies. The combat feels nothing like Devil May Cry.

I do, however, agree that the controls are outstanding. Especially the platforming which NT has never done well.

WeAreLegion4941d ago

I played both levels multiple times. You can't get SS by mashing. You have to change it up... Which version were you playing? Perhaps there is a bug. I was on the PS3 version.

Gohadouken4941d ago (Edited 4941d ago )

we must not have the same definition of intricate . It was an easy spam fest . And harder difficulties will be the same , only obviously harder but still broken , not stylish and easy .

It was called eons ago , but why did they even bother including platforming ? It's yet another iteration of quasi-auto platforming , that serves no purpose in the game

Summons754941d ago

Did you because the demo was anything but tight and intricate. That or you have never played Devil May Cry in your life and you think your some sort of hero defending this POS game.

ThanatosDMC4941d ago (Edited 4941d ago )

Wow, really? You couldnt get an SS ranking on the boss fight?

They must need to dumb down the game some more. 1st hit should start at S.

Edit: I had SSS rank the whole time without getting hit. I bet some people here on N4G has done the same on they first time. Bet they all ready have a gameplay vid of it on youtube too.

http://youtu.be/nuW1Yfu4Enk <- that's hard?

+ Show (2) more repliesLast reply 4941d ago
4941d ago
Theyellowflash304940d ago

When I was making this preview I played through the demo multiple times. The only thing that felt a little stiff was the jumping controls

Zechs344941d ago

I personally thought the demo was fantastic, it felt great, and was very fun. If this demo is any indication as to how the final product will turn out, they at least have one guaranteed sale.

4941d ago
ritsuka6664941d ago (Edited 4941d ago )

Played the demo and this game lacks creativity compared old Devil May Cry games.. u_u'

kanetheking4940d ago

not as Japanese is that why there is a lack of creativity?

Kenshin_BATT0USAI4940d ago

Nah I think it just has something to do with NT being extremely bland and boring devs.

kanetheking4940d ago

Vashlion you can call nt bland but your can't really call the game bland, since the levels look pretty different from other hack n slashs, or is there something else what is bland?

Neko_Mega4941d ago

It was ok, but alot of buttons felt they were wasted on doing the same thing with another weapon.

Why do we need a angel weapon to swing/hook to things? As well as a demon one? I think they had no idea what they should do with this game or the weapons.

The game isn't fully bad, but it feels like they could have done alot more with it. Seeing how alot of the DMC games have in the past.

Show all comments (38)
50°

21 Capcom Classics Are Now Free in Your Browser for a Limited Time

All 21 Classic Games are playable for a limited time 🎮

130°

Metacritic's 2026 Game Publisher Rankings

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."

Read Full Story >>
metacritic.com
Christopher69d ago

Take note, Sony, you're falling behind by a lot.

-Foxtrot69d ago (Edited 69d ago )

I was just going to say this, their biggest and top rated game here is TLOU2 for PC….it’s embarrassing.

Even Ubisoft and EA are ahead

Kind of surprised Nintendo is pretty low aswell, their biggest game is also a rerelease with the Switch 2 version of TotK.

StoneColdCrazy68d ago

That’s what happens when you start shutting down your own studios and forget what actually made you matter in the industry in the first place. Sony used to set the standard — now it feels like they’ve lost that identity. And if they decide to walk away from the PC market too, that’s going to be another huge mistake — that platform is only growing, and ignoring it now would just put them even further behind.

1Victor69d ago

@christopher:” Take note, Sony, you're falling behind by a lot.”
.
Why single out Sony? Microsoft didn’t do any better than the year before 5th same as Sony 9th and they have acquired activision and other mayor titles that have boosted their score massively from a 9th and Sony a 4th the year before the acquisitions.
Sony does need to do better without a doubt and I do hope they do take note but not the note of buying publishers is the way to succeed.

Christopher69d ago

1. Microsoft didn't get worse.
2. Sony got way worse.
3. Because Sony needs the criticism the most considering their publishing output this generation has been propped up by last gen ports and third-party developers for the most part.

69d ago
thesoftware73069d ago

1Victor,

I don't wanna speak for Christopher, but like most of us we recognize that Sony's output this Gen has been way below their own standards.

Also Sony did buy a fair amount of Devs, I know you will say they were not publishers, and don't compare in size, but they had their fair share of Aquisitions, including the very well established Bungie.

The overall point is with their stellar first party track record of the past, they should not be going down, they are singled out because they are some of the best videogame devs/publisher on the planet...no matter what reasons we attribute to the situation, they are moving in the wrong direction... period.

69d ago
KyRo68d ago

Its widely accept that Sony this generation has been underwhelming. We've had more peripheral releases, controller variants, PS5 accessories than games it feels like. The exclusives were also PS4 and what little output they have put exclusively on PS5 is nowhere near as memorable as what came in every generation before that.

This isn't a Sony hate post but anyone who's older and has been around for a long time gaming will agree that PS5 is by far Sony's worst generation. As much as Xbox is in the gutter, I pray the do bounce back in the hope we get Sony to wake up again.

darthv7268d ago (Edited 68d ago )

If you want to critique MS... you are doing so towards their management. The games output and their hardware have been much better than PS this gen. Sadly... people still hold a grudge against XB because of MS. Thankfully i am not that petty... I've been enjoying their games output in the drought of PS. And add in some NS1/2 games as well to balance things out. Things will change for me once Wolverine hits, and I start using my 5 more. That one I'm looking forward to. And the Marvel fighter... I'm not a GTA player so that has no bearing on my view of things.

+ Show (3) more repliesLast reply 68d ago
Profchaos69d ago

Big part of that has been the live service push resulting in cancellation or flop after flop but when they put out the games their fans want we get amazing stuff like astro bot

Leadership really screwed the pooch trend chasing

1Victor69d ago (Edited 69d ago )

https://www.metacritic.com/...

https://www.metacritic.com/...
Well I apologize I was wrong about not doing worse but my statement of Microsoft getting a boost still stand 🤷🏿

69d ago
1Victor68d ago

Well OBSCURED unlike you I’m honorable enough to recognize when I’m wrong and apologize.
.
@ The software you know there’s no comparison between what Microsoft acquired and what Sony acquired that’s why you tried to get ahead of the conversation, yes we all know Sony can do better than what they have done this gen but they inhaled the poison GAS they thought would bring money for years but we make sure they got the message and quite a few games got cancelled you know as well a hit like that take years to be corrected and by now they hopefully will have taken steps away from the GAS and slowed their approach to them.

bsingle4068d ago

You will say anything when you are in denial that your hardware is dead and nobody wants your platform. Good luck with Helix because nobody will buy it.

+ Show (2) more repliesLast reply 68d ago
SimulationDaily69d ago

But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Christopher69d ago

Square doesn't help that it fear mongers itself with ridiculous 'goals' that they can't reach and then they proclaim failure if they don't reach it. They're quite freaking profitable and people act like they're dying.

SimulationDaily69d ago (Edited 69d ago )

Keep in mind that these "proclamations" are usually third-hand bad translations from somedude who was at the investor conference, posted on Twitter, and picked up by press and youtubers like they were gold, and then when the official translation comes out, they're much softer statements, but at that point, the damage is done.

gold_drake69d ago

to be very fair

being number one on these things does not indicate how "well" their games do selling wise.

69d ago
69d ago
69d ago
Show all comments (39)
30°

Capcom Insists It Won't Use AI-Generated Assets in Its Games, Will Harness Tech during Development

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.

Chocoburger69d ago

Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.

blacktiger69d ago

Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!