
In a keynote speech at the Montreal International Game Summit, as reported by Gamasutra, Epic Games co-founder and CTO Tim Sweeney discussed the future of Triple-A game creation from the studio's perspective as both a game developer, and engineer of the popular Unreal Engine technology.
With the next console generation looming, and Unreal Engine 4 posturing for a front-row seat, Sweeney explained how their approach will be different this time around (via: Gamasutra):

VGChartz's Lee Mehr: "While not carrying the same heft it enjoyed long ago, last year was one of the adventure genre's most commercially-successful years in this century. A Telltale-esque adventure eclipsing 3 million sales in three months would be the talk of the town were it not for another adventure game hurdling over 10 million sales in two. Though not all finalists reached those heights, each did share a greater amount of spotlight compared to similar titles within their respective sub-genres.
Past any sales thresholds and popularity contests, 2025 also deserves credit for its creativity; the last time our entire shortlist consisted exclusively of new IPs was for Best Adventure Game of 2020. An impressive year for the genre, with even greater potential ahead."

Bandai Namco announced today that its popular flight simulator-lite Ace Combat 7: Skies Unknown has passed another sales milestone.

In One Man’s Trash, the junkyard isn’t just a heap of discarded relics; it’s a labyrinth of lost dreams, hidden treasures, and satirical secrets waiting to be unearthed. Armed with a souped-up vacuum cleaner, players plunge into a pit of chaos where every discarded console, cursed cartridge, and relic of pop culture tells a story. This isn’t just about digging; it’s about obsession, fortune, and the absurd pursuit of a hard drive worth millions. Step inside the pit and discover whether fortune truly lies in the refuse.
Hope we can see more of what it can do soon as so far i'm not impressed.
Here's a more impressive nextgen video that Epic should be aiming for-
http://www.youtube.com/watc...
Is that because console makers said no to their specs for u3(unreal 3). Or because they "Love us".
They just can't, they can only focus on what consoles allow them to do, and even then it goes to the highest bidder.
If any of their recent comments are anything to go by, they are also working on ways to make development more expensive.
The Cryengine looks better anyways, Epic are full of themselves.
UE4 Frostbite 2 and Cry Engine 3 are all amazing engines! I'm looking forward to next gen games running these!