
When Nintendo announced the Wii U there was a lot of interest in its hardware specs. The new console could very well end up the fastest kid on the block thanks to the sheer age of the Xbox 360 and PlayStation 3. I wasn't all that interested in the Wii U, but I did want to get a look at the silicon inside so I grabbed a unit and went into teardown mode.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

NE: "We rank the 10 best main series Super Mario games in celebration of the recent MAR10 Day with 2D and 3D included."
Best 2D, Mario World, best 3D, Mario 64. Can't say there's been a bad one, although Mario World 2 wasn't a true sequel. The Mario Land games were good (not the first one) and also Wario Land. I thought after Mario 64, Mario 3D World was excellent.

Believe it not, The Legend of Zelda: Breath of the Wild is almost ten years old. It was a massive game for many reasons – it launched alongside Nintendo Switch, was a new take for the series by going fully open-world, and introduced various aspects like voice acting in a mainline game for the characters.
So the Beyond3D and Neogaf forums are pegging it as a 4770 with an unspecified (for now) buffer. The CPU is just a juiced up, triple-core, over-clocked (1.5 GHz or thereabouts) version of the Wii processor. The memory bandwidth is a bottleneck across the board. One bright spot is the transfer rate of the storage medium, which is around 22 GB/s. Again, you can find further analysis and breakdowns leading to this conclusion on the web. The specs are pretty sad, all in all, but Nintendo is banking on their audience not to care about those things, which they may be correct on.
Still, this won't convince the 360/ PS3 fans who are used to their visual uumph that the Wii U is a worthwhile purchase or even replacement for those consoles as its scarcely better. It is still next-gen, but its looking more and more like a Wii>PS360 scenario all over again.
wish people would make a clear summary of these specs instead of spouting loads of jargon which means absolutely nothing to anyone other than silicon geeks who never go outside.
So is it more powerful than the 360/ps3?
My samsung galaxy note 2 with the quads and 2 gb of ram could take on the wii u rofl. Who cares,.least we get nin characters in game in hd witha proper browsa,plus indie devs with that unity engine. Tide us ova till the real next gen hits
So Nintendo releases an underpowered console....STOP THA FRICKEN PRESS!!!
...just what the hell were you all expecting???
I'll bet my last dime Nintendo are the only one's who actually make Wii U stand out...as for 3rd parties...humbug!