
Gamekult writes: More Hollywoodian, a bit more linear too, Absolution is a bipolar and paradoxical game. We salute the smoother ergonomy, the shiny new graphical engine, and IO's lasting talent to craft stimulating and possibility-rich assassinations. However, we regret that this long (expect about 20 hours) adventure is so uneven. There's often a single load time between a memorable moment and a drag. This is exacerbated by the compartmentalization of playing areas; the potential of certain environments is ruined by their complete separation from the rest of the level. Newcomers will find in this game an ideal first step to get to know the complex Agent 47.
But it is also hard to turn a blind eye to the regressions, some of them unjustifiable, that Hitman has gone through in other regards. Let's be clear, Absolution is still a good game, really fun when it's at its best, a title Agent 47 shouldn't be ashamed of. But it could have been so much more if it hadn't tried to go where it had no pl...

Feral Interactive will release IO Interactive-developed stealth action game Hitman: Absolution for Switch on November 13 for $29.99 / £19.99 / €24.99, the developer announced.

When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.

The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.
Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.
Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.