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CGPodcast November 16, 2012

This week the C&G crew have a very special edition of the podcast for everyone. Tim and Brendan are on the road coming back from MIGS and recorded it as they went. They talk all about the adventures at MIGS including the talks by Peter Molyneux and Tim Sweeney. They talk about the Indie games they saw on the show floor such as Anne and Greenspace and they talk all about the talks they got the pleasure of seeing. All this and the latest from the world of gaming news. Sit back and enjoy, but please forgive the sound quality.

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cgmagazine.ca
40°

Tim Sweeney Gets Savaged Online For 'Out Of Touch' Layoff Post

The pile-on includes some people calling on Sweeney to resign

gerbintosh53d ago (Edited 53d ago )

Out of touch layoff post? I think the people raging are out of touch with having a job or seeking employment. The CEO of the company identified they were let go for business purposes, not performance. He also stated that they were great at performing their job as well. Usually the hiring company would reach out to the previous employment supervisor to find this information out. The fact the CEO provided this feedback holds more weight than a regular supervisor saying it. These people will be hired in a heartbeat.

PRIMORDUS52d ago

Checking online this shit bag is worth over $5 billion, looks like greed has spread to this asshole as well. Just retire and leave the company.

TheGamersDojo50d ago

And how much is ol Gabe worth?

Oh. That's right. Over 11b.

Guess he should retire and leave too huh? Him and his multiple yachts? The guy who says they know people buy games on sales and don't play them.

My point isnt that Gabe hasnt made a good product. My point is your point is ill thought out.

160°

Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’

The Fable, Populous, Dungeon Keeper, Black & White and Curiosity creator says this will be his last game…

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videogameschronicle.com
robtion202d ago (Edited 202d ago )

I hope it's great but won't hold my breath. From what I've seen i expect a pile of ugly, Dragon Age Veilguard-like garbage. I hope they prove me wrong.

DarXyde202d ago

Peter Molyneux is bloody hilarious. Imagine...

Self aware enough to know he's got a history of over promising... ONLY TO OVER PROMISE BY SAYING MASTERS OF ALBION WILL MAKE UP FOR DECADES OF OVER PROMISING

What?! 🤯😂

peppeaccardo202d ago

This dude should take over Phil Spencer's job ... nobody at MS would note the difference moving forward.

CrimsonWing69202d ago

Isn’t that what you’re literally doing here?

ShwaaMan202d ago

Did he just pull a Peter Molyneux again…?

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230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv72361d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit360d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox360d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga360d ago (Edited 360d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

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rlow1360d ago (Edited 360d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 360d ago
-Foxtrot361d ago

It was built on lies Peter...you know this.

isarai361d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt361d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai360d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude360d ago (Edited 360d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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