
The next generation is fast approaching, and with it comes a number of hurdles that will play a major factor in the future of games development. Could rising dev costs put the industry at risk? The Daily Reaction economists of Seb and Dan calculate all the factors and prime numbers they can think of to bring you their thoughts on your wallet’s future.

Insider Gaming - "Ubisoft has cancelled yet another game, this time ending development on the Animal Crossing-inspired title Alterra."

HALIFAX (April 14, 2026) – Laid-off Ubisoft workers in Halifax have voted overwhelmingly in favour of a settlement with the video-game giant. The terms of the settlement, including the compensation employees will receive, is confidential.
I can't sit here and act like I know these workers financial situations. And I'm sure nobody wakes up WANTING to go to court. But for the sake of the industry, I wish some of these types of cases made it to trial.
Settlements allow companies to continue to do whatever abusive practices they do. While the trials (should the company lose) would actually force real changes for the better.
But again, I'm not in these workers shoes and I can understand them not wanting to risk it.

The project will purportedly launch in November 2026 and is the result of Disney's $1.5 billion collaboration with Epic.
More money doesn't necessarily make things good. I'm worry about the next-generation, but many publishers have proven that they can generate products using every available resource across their studios. That's the only way publishers can afford next-gen AAA development.
The pricing of digital content is what worries me. I do not want to pay $70-$80 for a downloaded game. I hope Epic can get the cost of development down so game prices don't skyrocket. There have been many games made with Unreal 3 and not all look the same.
Certainly does worry me.
I really hope devs find a way around this.
I'm not worried, efficiency of tools will increase too.