
SegmentNext - "Playing the single-player campaign of Halo 4 is getting just half of the experience. For a complete dosage of 343 Industries’ fantastic product, it’s highly recommended for players to head on into the multiplayer mode."

Glenn Israel writes: "As of today and after seventeen long years, I am officially no longer contributing to the Halo universe. There is little more I can say for the moment, though I intend to share this particular story in its entirety when it is absolutely safe to do so next year. In the meantime, I have a message for anyone and everyone who needs to hear it.
I know that the state of our industry seems dire, but never forget that you are *free to choose*. No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics or values - and no one can force you to. Stay strong, take evidence when necessary, and find where you belong."
He said something very marking . We tend to complain a lot about the industry but deep down I realize that we never have we been offered this crazy amount of games all available for you to play now . You can literally play any sorts of games in 2025 . Nobody is forcing you to buy the latest COD or the latest BF . You’re more of a 8 bit cozy gaming guy there’s a whole niche of modern games for that . You like micromanaging there’s games for that . I feel like we have been spoiled so much we just stopped being realistic and thinking for ourselves . We follow trends cry about stuff online when you are the buyer you have the power .
....wth happened over there?
Does this confirm a new Halo by next year?
What did they want him to do that made him feel it was morally wrong or a insult to his integrity?
Well how about that, a name change doesn’t fix internal issues
Who would have thought

Lifetime sales of 343 Industries' first-person shooters, Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide each.
There were reports that Halo 4 and Halo 5 had similar sales to Halo: Reach years ago. The clickbait websites and rage bait YouTubers from 2012-2016 just wanted to spread excessive negativity about the franchise for their own benefit.
So let me get this straight in almost 13 years both games sold a combined 10 millions units.
Now I’m not going to use the obscured mentality and compared it to the amount of consoles sold and say it’s a failure 🤷🏿
Halo 4 is the best multiplayer ever! It’s even better than Titanfall 2. I admit Halo 4 got CoDified but there’s nothing wrong with taking inspiration from other games sometimes and halo 4 did it sooooo well with that speed boost plus sword combo and SAW plus damage booth combo, holy guacamole 🥑
Some crucial improvements to halo 4 could’ve been to boost the power of the AA sentinel, and whenever matchmaking pits people against each other with an armor abilities turned off completely then the map needs to routinely spawn, plentiful, predictable, power weapons. Also, all frame rate drops are unacceptable for a halo game during split-split screen or couch co-op. Just dynamically scale the resolution of the game down but whatever happens don’t let the framer dip in a Halo game for the love of all that is holy and good!
My personal gameplay of getting 30 kills in a 4 v. 4 game of team slayer up to 60.
https://youtu.be/ZYDvior_K-...

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
A few tips that might be helpful:
*Always watch your motion tracker* There is no replacement (not even quick reflexes) for knowing your surroundings and keeping a high level of awareness. I sneak up on so many people that aren't paying attention. Ideally, you want to glance at the motion tracker at least once every few seconds. It even tells you if the enemy is above or below you.
*Know when you're beat* It's tough abandoning a battle once both sides have started firing but if you realize that you're outgunned or outmanned, try and duck for cover and live to fight another day. Always pay attention to what weapons your enemies have in relation to what you're carrying.
*Toss a grenade in first when initiating battles* You can't toss the grenade and shoot at the same time, but you can fire while waiting for the fuse to detonate. If you're initiating a fight with your opponent, a well-placed grenade will likely ensure the fight is over before he/she even knows what's going on. Unless you stick them, the grenade by itself likely won't be enough to kill them, but if you time it right, you'll only need a couple of shots to finish the job.
*Don't try and be Leroy Jenkins with power weapons* I catch myself doing this all the time. I get a SAW or a rocket launcher and suddenly I think I'm Rambo. Yes, those weapons should net you a win in one-on-one battles 9 out of 10 times, but the Rambo approach leaves room for error. The ordinance weapons are already more powerful than standard weapons, so imagine how effective you can be if you continue to play as though you don't have an advantage over your opponent.
*exercise extreme caution with assassination attempts* Yes, they're fun, but they're also risky. Assassinating someone and quickly hitting them once from behind achieves the same result, but the assassination takes a few seconds and leaves you vulnerable during that time. Don't completely write it off because it does net you an extra 5 points but only use it when you're 100% certain the area is clear of other enemies.
*Don't initiate a battle you know you (or a teammate) can't finish* Taking potshots at an enemy that's 100 yards away and about to duck to cover does nothing but tell them they're being watched and potentially gives away your location. When possible, stalk them a bit and only engage when you're confident you (or a teammate) can finish the battle.
Overhead maps with weapons locations. Now that helps.
http://www.realsg.com/2012/...