
"We drive over them every day, looking out to the world below in wonder at how high we are off the ground. Whilst shouting wildly at the traffic ahead since you’re late for work by at least an hour. Yes for many of us the humble bridge plays a big part in our lives, but have you ever thought about building one yourself? And if you have, would it actually work?" - Mark Isaacson

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).
Can we build a bridge spanning the length of the Atlantic for all the lovely trolls in this community?