
After a stressful day at this year's Gamercamp, the creator of the DayZ mod, Dean „Rocket“ Hall offers a closer look behind the scenes of the DayZ universe, what led him to the idea of creating a zombie survival game and what his personal and creational plans of the future might be. For those of you, that enjoy regional English accents and recorded interviews, you can simply enjoy the chat with Rocket here, for everyone not that fond of audiovisual news communication, here are the main points of the interview in brief and in black on white.

DayZ's latest console update seems tiny, but datamined files reveal what Bohemia is really preparing for 2026. Here's what players missed.

DayZ Frostline DLC gets review-bombed for its price and content. Dev responds, saying "No one is forcing players to buy it."
Yes, I saw that! The DayZ Frostline DLC has indeed faced a lot of backlash from players who feel that the $26.99 price tag is too high for what's included. The DLC adds a new snow-covered map called Sakhal, but many players feel it doesn't offer enough new content to justify the cost.
Bohemia Interactive's CEO, Marek Spanel, responded to the criticism by pointing out that the studio has received very little revenue per hour of gameplay from the game over the years. He even referenced the Beatles song "Please Please Me" in his response, highlighting the frustration with the situation.
It's definitely a heated debate.

DayZ has now managed to hit its new all-time-high player numbers with the release of the new Frostline expansion.