
Does your new game need multiplayer? Probably not. Here's why.

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
I think what bugged me about Mass Effects 3 was not just because it didn't need it but because
1) You had to play it to get the best ending (I know...hillarious right, "best" ending)
and
2) When the ending was leaked in November last year they had to delay the game, thats when they got another studio/team to work on the multiplayer EVEN THOUGH they could of spent time, money and resources they wasted on that on making the ending even better so they didn't have to rush it with the first idea they came up with and adding in the content that was cut because they didn't have enough time AKA the Omega DLC.
As single player games like halo or cod can become juggernauts off their muliltiplayer modes then we're not gonna stop publishers from thinking its the balls. They can't quite appreciate that some games just suit it more than others.
NOTHING is worse than tacked-on multiplayer.
I'm talking to you, Bioshock 2!
You too, Doom 3!
ME3 multiplayer is fun. Nuff said
I think of ME3 multiplayer in the same way I think of James Vega. Something that takes up space that could have been used for something better.