
Online gaming publication Game Reactor were able to speak to Miyamoto after the acclaimed developer received his prestigious Príncipe de Asturias award in Communication and Humanities. During the discussion Miyamoto talked about Retro Studio’s handling the Zelda franchise as well as online gaming and Miiverse.

NE: "We predict all of the possible announcements and games Nintendo could release for The Legend of Zelda's 40th anniversary."
How about the original Legend of Zelda remade with the Echoes of Wisdom engine. Maybe throw in added dungeons, or expand the map to make the game longer than the original.

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.
Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?
Retro Studios has built incredible atmosphere, puzzle-solving and environmental diversity. Based on the length of the development cycle, we must assume it's designed primarily around the limits of Switch 1 (we have yet to see that version of the game) so the strategy for Switch 2 is seemingly to supercharge a good-looking game to run and feel even better.
man this review makes me so hyped for the game now. Really happy with the overall presentation here. Now I'm debating running the game in performance mode since it looks like only the resolution takes a hit while everything else remains the same. 120fps is tempting.
so...it's not 4K60Hz haha. they didn't even mention 1440p which makes this a false advertisement.
Cool.. I respect retros work so i know zelda is in good hands.. 3DS or Wii U version??
ahhhh, RETRO studio could make the wii-U a smash hit. start off with ZELDA,SUPER METROID 2,DONKY KONG COUNTRY RETURN 2,CONTRA alien war 4,CASTLEVANIA,SUPER R-TYPE 2,GRADIUS 6 etc.......
"Retro qualified for Zelda game, but being in America would leave less-dependent games for them (story, design Japan-Only)"
I actually want them to work on a third person game for metroid first before moving onto something like Zelda.
Would be able to tackle Zelda no sweat. They made a better Metroid than Sakamoto..Actually they made 3 Metroid games better than Sakamoto's, and I'm certain they'd be able to make a better Zelda than Aonuma's last 5 Zelda games.
But they won't get the chance unfortunately.
First miyamoto said don't hold your breath on retro working on a Zelda game and now they saying they are which one it is