100°

You are Corvo: Introduction - Interactive Article

You are Corvo, infiltrating Dunwall prison to assassinate or capture the warden. Will you be a shadow? Or will you cause chaos?
The story is standalone and contains no spoilers.

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gamegrin.com
90°

24 years at Bethesda with Pete Hines – “There's no question that the company is not the same”

Kirk writes: "Two years after his retirement, where he spends his free time as a pro bono advisor for people struggling in the games industry, I got the chance to reminisce with him about one of the most fascinating careers in video games. "

anast179d ago

It hasn't been since Morrowind.

glenn1979179d ago

I just cant get into starfield c'mon its 2025/6 and still we have loading screen that thing just killed

400°

Arkane founder slams Game Pass following Microsoft cuts.

The founder and former president of Microsoft-owned Arkane Studios has criticised Game Pass, and claimed that it’s been “increasingly damaging” the industry.

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videogameschronicle.com
MrDead241d ago

“Why is no-one talking about the elephant in the room? Cough cough (Gamepass),” Colantonio wrote.

“I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade, subsidized by MS’s ‘infinite money’, but at some point reality has to hit. I don’t think GP can co-exist with other models, they’ll either kill everyone else, or give up.”

The WolfEye Studios founder went on to state that he’s “fed up with all the bs [Xbox] fed us” around Game Pass allegedly not affecting premium game sales.

He added: “It’s a long game that involves throwing a tsunami at the entire ecosystem of the industry. Only the gamers like it because the offer is too good to be true, but eventually even gamers will hate it when they realize the effects on the games.”

Seeing what's happening to the movie industry happen to gaming is sad, greedy mega corps like MS just destroying everything they touch so a few already rich people can get even richer at the cost of everyone else is painful.

VenomUK241d ago (Edited 241d ago )

He’s actually a brave man for speaking up. This is what Google Gemini said about the job cuts that Microsoft told the ABK hearing WOULDN’T happen:

‘During the hearings and regulatory reviews for its acquisition of Activision Blizzard, Microsoft made various arguments and assurances regarding potential job losses.

Primarily, Microsoft's argument to the courts and regulators, particularly the FTC, was that the acquisition was a "vertical" merger rather than a "horizontal" one. In a vertical merger, different stages of production are combined, while a horizontal merger involves competing entities. Microsoft claimed that horizontal mergers often lead to the elimination of "redundancies" in staff, implying that a vertical merger like theirs would avoid such widespread job cuts because the companies wouldn't be directly competing in the same way. They stated that the post-merger company would be structured and operated in a way that would "readily enable Microsoft to divest any or all of the Activision businesses as robust market participants in the unlikely event that such a divestiture is ordered." This essentially meant they argued for limited control over studio operations, which would ideally mean less direct overlap leading to layoffs.

Furthermore, when mass layoffs did occur within Activision Blizzard and Xbox after the acquisition was completed, Microsoft responded to the FTC's concerns by stating that Activision had already been planning significant job cuts even as an independent company, citing broader trends in the gaming industry.’

S2Killinit241d ago

Gamers will also hate it when they realize they’ve been walled in and would have to pay more than they used-to to play the same amount of games.

“Either kills off everything or give up”
Well, that has been MS’s goal since they entered gaming. They thought they would come in and create a monopoly. They are now trying to do that.

neutralgamer1992241d ago

We been saying that for years now but Xbox fanboys refuse to accept the fact it's an amazing deal for gamers and worst for developers and publishers who depend on games sales which equals to their royalties snd bonuses

15 million players played doesn't mean much to a developer but only 2 million were sales. With all the wrong decisions MS have made with Xbox brand since 2011 till now there is no turning back. Whether we like it or not in 10 years time Xbox will be a software publisher. People have seem to forgotten the fact the last few years of Xbox 360 were really dry and people defended it saying MS are preparing for next generation yet Xbox one generation was even worst and now XSX. It has been going downhill for 15 years now

Only time Xbox was at top was with broken systems RROD and launching a year early. PS3 not only caught but surpassed Xbox 360 sales launching a full year after and at a much higher price

Zerobalance241d ago

I hear a rumour that Microsoft is challenging a ruling that Sony will no longer be able to block GamePass on PlayStation... imagine that! All of MS games on Sony's machine for £15 month. Day in date. Super win.

Redemption-64241d ago

That would be very very bad for many devs. Also, if Sony isn't able to make that 20-30% cut, that would then cut into their own profits. If MS is cutting so many people with GP cannibalizing on sales on Xbox, what do you think will happen to the sales they get on Playstation?

MrDead241d ago

"Super win."

For who? The fired workforce or the gamers that can't play the games MS cancelled because they prioritised shutting down studios to make the rich richer?

lukasmain240d ago (Edited 240d ago )

As a Playstation gamer i absolutely DO NOT WANT GamePass. I think GamePass is a cancer in many ways and many variables, in regards to the decision making and development process of actual games.

Kornholic240d ago

How old are you? 12? That's not how any of this works, lmao.

Elda240d ago

If Sony PS doesn't want Gamepass on their consoles they have every right & there's absolutely nothing MS can do about that...lol!!

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241d ago
Profchaos241d ago

Rightfully so.

Gamepass is killing the industry and has caused significant damage to the xbox brand.

Reaper22_240d ago

Only in the eyes of playstation gamers.

Profchaos240d ago (Edited 240d ago )

You cant justifiably argue that its a good thing for the industry with countless amounts of documented proof just this morning an article was published that first party costs are not included in gamepass costs so gamepass is not actually profitable.

The whole hey use co pilot to do your job now that everyone is fired

The constant missteps are wild

Thousands of people lost their jobs

Multiple studios shut down

Huge multi year projects cancelled

Yet this is just in the eyes of playstation gamers just get out of here with that shit man

UltimateOwnage240d ago (Edited 240d ago )

The part that I fear most is now that they have gobbled up IP’s that were once vibrant from studios that prided themselves on “when it’s ready” release schedules, those treasured IP will begin to die off and not come back. Perfect Dark is the most recent example, but I fear the worst for other treasured franchises like Elder Scrolls. The writing was on the wall for most of us that opposed this mass consolidation. If you love gaming, and you love the IP, MS buying it all up should have been a huge red flag instead of a celebrated “win” for Green brand. MS won, gamers lost.

jznrpg240d ago (Edited 240d ago )

It’s gotten so ridiculous that MS could crap on some Xbox fans lawn and some of them would ask for more.

victorMaje241d ago

Any gaming access subscription system is not meant to move gaming forward. It’s only meant to change the playing field and create a constant revenue stream in order to show a semblance of success on that field.

Subscribers only see the immediate "value" (price of games) saved, and they fail to see the eventual "value" (quality of games) lost.

Worst of all, a subscriber becomes an accomplice of the system because of that perceived price value saved.
We’re so obsessed with lowering the effect on the wallet now (understandably so), that we don’t think of the eventual effect on the quality of the medium, subsequently the enjoyment and appreciation of it.

Extermin8or3_241d ago (Edited 241d ago )

I dont agree. I think something like ea play or ps plus where the games come to the service years down the line once they've finished their primary sales part of their life is fine. It's a little bit like the movie industry where it has the box office. And if the gap between cinema release and arrival on did and digital and then eventually arrival in streaming services is large enough. Customers will still go and see it at the cinema. Infact for good films the gap can actually be short- the batman made over 700 million and it released to digital and dvd after 3 months, infact it was available digitally whikst still in the cinema. But most films cant do that. It's similar with games. They need that time available for a premium in order to be profitable. Then down the line when they are discounted heavily if they appear on a subscription service, that's fine. In some cases like a gsme like FBC: Firebreak coming day one to subscription services can be a good thing. The issue arises when its all your games and a bunch of others you buy out coming day 1 for free to the service that the economics just don't work. As Sony and Nintendo and square Enix and others all warned.

crazyCoconuts241d ago

Even for older titles the same effect happens:
If consumers can find a cheaper way to consume, they will. Discounted games 6 months after launch, games going to GamePass/PS Extra...all have the same effect of making us not pay full price for the game.

Premium products aren't found in bargain bins (even after 6 months), and games should be the same. If we want a healthy industry with quality games, we're going to have to pay for it, and all these bargain bin approaches that allow us to pay less are only going to lead to more layoffs and lower quality games.

dveio241d ago (Edited 241d ago )

He's right.

I remember the days when Game Pass was introduced and its future features were presented. It sounded phenomenal.

At the same time though, the very first questions from many of us were:

Where do they get the promised content from? And how the hell are they planning to fund D1 releases?

Through sacrifices.

Today translated as massive consolidations/acquisitions, more than just one price hike for GP, price hikes for consoles & accessoires, thousands of cut off employees, cancelled projects, loss of creativity, damage to legacies of studios, even to their own Xbox IP.

And possibly a highly aggrevated working environment at this very moment, because noone really knows what to do.

I really wonder what news we all will be reading about Xbox at the end of this or even next year.

Extermin8or3_241d ago

Gamespass is not profitable. They appear to not count the development budget of those day 1 games into the running costs of gsmes pass. If they did , I guarantee there is just no way its profitable.

dveio241d ago

Yeah.

Well, at least not with only 35 mill subs at an average price/sub of ... whatever they earn now in average.

Reaper22_240d ago (Edited 240d ago )

Gamepass is profitable. Just Google it. 35 million subscribers paying 15 or 19 bucks monthly. Even if they only subscribed for one month its still making a lot of money. Is that why psplus exist? They wanted to be not profitable too?😆

ocelot07240d ago

@Reaper22_

I don't see sony releasing God of war or death stranding 2 or Ghost of yotel or Astro Bot day one on PS+. Considering these games are guaranteed to sell and recover the development and promotion cost within a day or two of release.

Sony's puts games on GP+ a year or more after release and once sales have died down you know once they have made all the profit from the sale of the games.

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350°

Arkane Studios Devs React To Arkane Austin Shutdown, Call It "Absolutely Terrible"

Developers at Arkane Studios are reacting to the announcement of the shutdown of Arkane Austin, calling it "absolutely terrible".

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twistedvoxel.com
XiNatsuDragnel667d ago

Of course it is this is why big companies gobbling other companies is bad.

Cacabunga667d ago

yes and this is what happens when you sign pact with the devil himself..

rakentaja666d ago (Edited 666d ago )

The situation looks like this in reality. Of course, I don't know all the nuances, but an independent studio generally wants to go under a big company to get financial backing so they can make the games they dream of. Then a bad game is made...for some reason...the big company gets disappointed, a lot of money was spent on them and they had to shut down the company they bought, because they lost faith in them. That's exactly what happened. I don't know what happened to Tango...

I_am_Batman666d ago (Edited 666d ago )

@rakentaja: You don't need to sell your company to get financial backing. Not to mention that the idea that you're going to be allowed to make the game of your dreams under a big publisher is naive to begin with.

More often than not, indies are just bad at the financial side of the business. It's common to underestimates the production budget needed and hire too many people leaving the studio in a vulnerable position. A lot of them sell out of necessity, not because they want to.

crazyCoconuts666d ago

There are textbook scenarios where it's good...
Microsoft is definitely not one of those scenarios

RhinoGamer88667d ago

I get it, but frankly, AA failed pretty badly on Redfall. The XBOX production team is also to blame (they are safe as usual) for releasing a game this hyped in a sorry state. There are lots of fail points on Redfall, but only Arkane bears the pain.

MrBaskerville667d ago

They were set up to fail by Zenimax and had been for a while. They should have done Prey 2, but instead were forced to do mp games.

-Foxtrot667d ago

Apparently even with Prey they wanted to name it something else, they didn't want to use the Prey name because it had nothing to do with it.

That alone put a lot of people off playing it out of support for the original.

MrBaskerville667d ago

@Foxtrot
Yeah, it was a mess, that whole business. Could probably also have done a killer Dishonored 3 if given the chance, right after Prey, when they had a top tier team.

darthv72667d ago

the game (at launch) certainly wasnt all that. the performance update later on made it better but Im glad I got the special edition controllers when I did. Those are nice.

crazyCoconuts666d ago

True. We don't know exactly who to blame for what, but end of the day you're not getting paid to put out crappy games.
I hope at least they kept the good people and moved them into other divisions

PapaBop667d ago

"Welcome to the Xbox family, graveyard is out back, what should we put on your epitaph?" Microsoft turning into this generation's EA, spend all those billions on Activision while closing studios they've run into the ground.

TheColbertinator666d ago

lmao forgot about that meme. Still pissed at EA for shutting down Westwood, Pandemic, Origin and Maxis. I will never forgive them for that.

Hofstaderman667d ago

Papa Satya wants his ROI. No free lunch.

rlow1667d ago

Why I’m really disappointed in Xbox and MS at large. At the same time let’s not pretend that somehow this isn’t an industry issue. Theirs a graveyard behind every major publisher. The only company I haven’t seen canning people is Nintendo and let’s hope that trend continues.

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