
Horror is a genre that across entertainment mediums focuses on one thing: making an audience feel a very specific group of emotions. While this could be said about all genres of fiction across Film, Television, and Literature, the same cannot necessarily be said for videogames. In the videogame landscape, ‘horror’ games tend to be categorized more on their content or setting more so than actually making the player feel fear or discomfort. The following point cannot be stressed enough: simply having monsters or dimly lit hallways does not mean a videogame is a true horror experience. There are many elements that go into making a great piece of horror in videogames, and often the best examples come from games that are not traditionally classified as ‘Survival Horror’. In the Real Horrorshow column, I will be analysing and discussing various videogames that I believe are standout entries in the genre, and what it is that makes them exemplary pieces of horror.

DayZ's latest console update seems tiny, but datamined files reveal what Bohemia is really preparing for 2026. Here's what players missed.

DayZ Frostline DLC gets review-bombed for its price and content. Dev responds, saying "No one is forcing players to buy it."
Yes, I saw that! The DayZ Frostline DLC has indeed faced a lot of backlash from players who feel that the $26.99 price tag is too high for what's included. The DLC adds a new snow-covered map called Sakhal, but many players feel it doesn't offer enough new content to justify the cost.
Bohemia Interactive's CEO, Marek Spanel, responded to the criticism by pointing out that the studio has received very little revenue per hour of gameplay from the game over the years. He even referenced the Beatles song "Please Please Me" in his response, highlighting the frustration with the situation.
It's definitely a heated debate.

DayZ has now managed to hit its new all-time-high player numbers with the release of the new Frostline expansion.