
It has recently been revealed that Microsoft is widening its offer with retailers to allow customers to buy an Xbox 360 with a two-year service contract. The contract consists of users paying a reduced upfront cost for the 360, $99 and they must subscribe to two years of Xbox live service for $14.99 a month. While many people may be against the subscription based pricing model, it is done all the time in the phone industry. Most people don’t buy new iPhone until their contract is up. If people had to pay the upfront cost on their iPhone like they did with the PS3 at launch, than the iPhone might not be the runaway success it is today. I really think the subscription based pricing model could benefit Sony moving forward, in particular, with the launch of the PlayStation 4.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
For game discounts and movie rentals, separate Gamefly and Netflix-like subscriptions - one more for music? - which could be combined for one-umbrella discount, but not internet services and game related features. At this point MS should back away from that for XBL since they're targeting non-gamers as they push their gaming/media system.
Or is that media/gaming system?
Let me refute this by saying "no, it shouldn't". It's a ridiculous idea when Microsoft do it and it's a ridiculous idea if Sony do it. Fact is, it's just another way to limit what you can do with the hardware, by tying you to it for x amount of time.
It shouldn't, and I hope it doesn't.
what happens if you dont pay? The console will stop working or something??