
Video games are becoming more and more immersive. Thanks to technological leaps and a stronger emphasis on the medium as an interactive art form, video games are able to tell stories richer and more vibrant than any two hour movie. Unfortunately, there is one mechanic that is not shown enough respect, and that mechanic is death. A mechanic that can single-handedly contradict the vision of a creator, and is something we as gamers have come to accept and, ironically, cannot live without. But there is hope. Recent releases such as Heavy Rain, Dark Souls and Journey illustrate how death and/or failure can be used as meaningful learning tools to drive a much more personal tale. Death is a strong feature, and one that should be looked at more closely if we hope to take advantage of everything that games have to offer.

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.
Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

Before Elden Ring and Bloodborne, FromSoftware's talents for all things creepy and chilling gave Dark Souls an atmosphere unlike any other.
This feels like the epitome of a 'tepid take'. Dark Souls has always worn its gothic horror influences on its sleeve, it isn't exactly subtle.
Fun read that makes you think a bit. Games typically provide you a way to win, lose, or tie. However this framework happens to limit us. I wonder if there are any games out there that break the mold of the life or death or the win or lose mentalities. Are those games actually enjoyable?
The closest thing I can think of at the moment is Journey. While there is aspects of preserving your life (not sure if you can die in the game), my goal in the game was to simply explore and see what happens. I was quite satisfied when I reached the end after a couple hours. It was a great experience.
Anybody know any other games that may fall into such a category?
EDIT
Another thought. It would be really funny and interesting to see a developer make a game from the enemies perspective much like the video in the link.