
Does it make sense to do an impressions post on a game that isn't even close to Alpha yet? Not really, but Game-Modo hope to do at least two more impressions posts about Castle story. The first will be when it hits Alpha and the second when it hits Beta; this will be able to show the improvements made in the game as it goes on through development

The Humble Québec Indies Bundle just launched today. It features games like Jotun: Valhalla Edition, Tales from Candlekeep: Tomb of Annihilation, Castle Story, and more.
A Kickstarter, almost four years of Early Access, and five years of development: strategy game Castle Story is finally upon us with a 1.0 launch.

In her session at Casual Connect Europe 2015, My N. Tran showed us how Storm8 brought Castle Story back from the dead and soaring into the iTunes’ Top 100 Grossing charts. A piece of knowledge she offered was this, “When you have a limited number of actions in your game, a compelling narrative is essential for maintaining player engagement”.