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5 Worst Things About This Generation in Gaming

MMGN: Last week we looked at five reasons why you should love the modern generation of gaming - how about why you shouldn't? Gamers have certainly been vocal about their disdain for certain games and companies as of late, with the backlash BioWare received for the ending of Mass Effect 3 and the response to Capcom's on-disc DLC scandal for Street Fighter X Tekken two prime examples of this. Have companies driven the gaming industry to the ground - or are we, as gamers and loyal fans, simply overreacting? Here's the five worst things that this generation has spawned:

stragomccloud4962d ago

I agree with a number of points, but DLC, and I know I'll be hated for this comment, is a publishers/developer's answer to keeping the price of a game the same when rising development costs have been growing more and more out of control.

Also, motion controls when used well are great, and I far prefer them to standard controls. I could imagine using anything other than the IR sensor for the flashlight in Fragile Dreams and Silent Hill shattered memories, or the pointer for firing arrows in Twilight Princess. The satisfaction from doing the finishing moves in No More Heroes with a satisfying swing. The amazing implementation in Skyward Sword. I really hope for future Zelda games they do not go back to standard controls because the motion aspect made all of the combat a lot more dynamic. Star Wars force Unleashed for the Wii, and the Tenkaichi 3 for the Wii are other great examples of motion used right.

That said, there are countless examples of motion done wrong. Indiana Jones:Staff of Kings had some bad moments. Heavy Rain wasn't quite as intuitive as I hoped. And you know what? There are too many examples of bad uses. That said, I still think motion was one of the great things to come out of this generation. It brought in many new gamers, and when used well, it really made games for more immersive, for those who really gave it a shot and didn't unconsciously want to hate it to begin with.

doogiebear4961d ago (Edited 4961d ago )

DUDE, YOUR ABSOLUTELY RIGHT!

You ARE hated for your comment :P

I Joke

stragomccloud4959d ago

Totally called it.
People don't like hearing that motion improvfed /some/ games, nor do they like to hear that DLC this generation is somewhat justified. This is the price we pay for stellar AAA titles.

doogiebear4961d ago

DUDE, YOUR ABSOLUTELY RIGHT!

You ARE hated for your comment :P

I joke

CommonSenseGamer4962d ago

Worst thing about this generation has to be internet fuelled fanboys.

johnsonbat4962d ago

Online passes are about as cool as second hand toilet paper.

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Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai21d ago (Edited 21d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio20d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing20d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9220d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit20d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing20d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9220d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."