150°

'Starhawk' developer LightBox Interactive hit with layoffs, moving from console development to iOS

Polygon writes: "LightBox Interactive, the Austin-based developer behind PlayStation 3 game Starhawk, has laid off 24 of its employees, studio founder and president Dylan Jobe tells Polygon. The layoffs are part of a "shift in product strategy" at LightBox, Jobe says, which includes a move away from traditional console development."

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theverge.com
ChunkyLover534929d ago

That is too bad, always sad to see people laid off, and its even worse when a decent console game developer switches to IOS development.

Starhawk was fun, had zero advertising and deserved better. Hope those guys find work soon.

hkgamer4929d ago

Agree. Starhawk was promoted a little by Sony, but when it came out I didn't even know about it.

It's also very sad to see game studios laying people off and going the iOS route. Actually it feels a little strange that these studios go the iOS route when they probably know nothing about making games for the mass public.

iOS is not about making great games, its more about making attractive games that go viral.

ikkokucrisis4929d ago

Hmm, I was planning to buy the Multi-player component after playing the Single Player free on Plus+ later this month (because of the spend $100 get $20 back sale on PSN).

If LB is not going to do any more PS3 work are they gonna drop support for the *Hawk games as well?

DeforMAKulizer4929d ago

Sony said that Sony Santa Monica will continue the support for the game.

yesmynameissumo4929d ago

I think marketing is the Bane to Sony's Batman. It's breaking its back by not promoting...well, anything. It's shit like this that makes me convinced Insomniac's decision to go 3rd party was in the best interest of the studio. Look at Resistance 3. One of the best, if not THE best, shooter of 2011 and Sony barely promoted it. They set good and great games up to fail. I love PlayStation and the games the 1st parties put out, that's why I'm so critical. It's great to have "all these exclusives" but what's the point if 2 or 3 are marketed?

blue_cheese4929d ago

like i've been saying although Sony has far more, and sometimes far better exclusive games; when it comes for these games to actually sell, these games fall flat on their face. if resistance 3 had been a third party title it would have sold a lot better on the xbox360 and would have brought more support to these games. i still feel that a lot of sony's exclusive developers should go multiplatform, its only hurting them.

yesmynameissumo4929d ago

I don't think R3 would have been an insta-buy on the 360. The flip side to that coin is this also happens on the 360, only not as often, because their aren't a lot (comparatively) of exclusives coming from 1st party studios. Forza isn't a massive seller. Fable isn't. Kinect games haven't been. They all just have commercials and ads to at least make people AWARE the damn games exist. The results have been doing well enough for sequels to be made.

ChronoJoe4929d ago

You do actually realise that Sony's exclusive developers are contracted and paid a salary? Regardless of the success of their product.

Futhermore, most are first party. Only Insomniac and one or two others are '2nd party' (which is technically just third). For most of the studio it's insignificant if EA or Sony are effectively paying their wages, they just need to get decent contracts in. Sony probably weren't willing to support Insomniac / Resistance, as much as previously based on the underperformance of their more recent games, hence Insomniacs move.

Whilst I don't disagree with the idea that most developers would be more successful as third party, pretty much all would, even Microsofts - you seem to missunderstand why developers produce games exclusively or one platform in the first place. It's not because they believe their dependent on sales figures and believe that doing so will sell their game better, any third party dev that produces a game exclusively for one platform has a heap load of financial support that they wouldn't otherwise get.

In this case, you cry about this studio failing and collapsing, the reality is. It was a studio brought together to produce one of Sony's intellectual properties. It would not have existed without Sony's intellectual / financial backing so naturally layoffs after the deliverable for the project they were contracted for, were delivered... were inevitable.

BattleAxe4929d ago (Edited 4929d ago )

Resistance 3 killed itself. While it had a great single player campaign, the multiplayer was the worst in the series. They went from 8 Player Co-op with matchmaking in Resistance 2, down to 2 player co-op without matchmaking in Resistance 3. They went from 40 player matches in Resistance: Fall of Man and 60 player matches in Resistance 2 all the way down to 16 player matches in Resistance 3. Can you see the difference? Any true fan of the series knows these facts.

With Starhawk, they apparently didn't do a very good job with the single player campaign, but the online portion is alot of fun. I didn't bother to buy Starhawk at launch, but I just bought the Mulitplayer Edition when it released as a stand alone game around two weeks ago, and it was money well spent. With Warhawk, they had to deal with the fact that there wasn't a very big install base on the PS3 when this game released. I would say that their lack of success comes from poor timing for Warhawk, and producing a game where only 50% of it was good with Starhawk. Switching to IOS development won't help them at all.

Blankman854929d ago

Sumo, Fable 2 and 3 sold over 5 million each, so did Forza 3. Forza 2 sold over 4 million. Granted these are VGChartz numbers, but still.
You could have picked Viva pinata, Alan Wake, Crackdown or something. Also, Dance Central and Kinect Sports both sold over 3 million.

smashcrashbash4929d ago

You just babble the same thing every ignorant fanboy says all the time. You pretend that every game on the 360 get the attention it deserves and always think that every game on then PS3 would be better received on the 360. What about all the failed games that are on the 360? What happened to those. Do you pretend they don't exist or something? And what about all the Kinect games that fall flat on their face? They had commercials but barely sold even close the number of people that own a Kinect system. No one receives anything better on any system. They all have their sellers and their not so good sellers.Stop repeating the same BS every time. you can't just make such a general statement. Resistance could have sold even less on the 360 for all you know.StarHawk could have been ignored completely.

neoMAXMLC4929d ago

Yeah, and Alan Wake would have done better on the PS3. So would Forza.

This myth that games always do better on the 360 is absolute bullcrap.

trouble_bubble4929d ago (Edited 4929d ago )

Ndvihu...NO FABLE GAME has sold over 5 million according to YOUR source...vgchartz http://www.vgchartz.com/gam... .

Forza 2 hasn't passed 4 mil' either according to YOUR source, nor has any Dance Central game passed your claim of 3 mil' http://www.vgchartz.com/gam... .

What's your angle? Didn't think someone would check or what? Dear gawd man, Sumo never even tracked http://www.vgchartz.com/gam... . Wow lmao

+ Show (4) more repliesLast reply 4929d ago
Ben_Grimm4929d ago

People really need to stop with the "Sony doesn't promote" hard enough excuse. Sony put out dozens of commercials for R3, billboards and ads everywhere. I saw commercial spots for Starhawk and ads at local gamestops and other stores that carry electronics. The fact is as good as these games were the interests in them are low.

People keep saying that Sony has all these great IP's, but if the interest isn't there then what good are they? I loved Warhawk but I never got a chance to play Starhawk only because at the time there were other games that sparked my interest more. The same could be said for me and Twisted Metal.

Here's hoping that these guys return to console game making, great talent like this belongs on a big screen not a small handheld device.

ginsunuva4929d ago

No. People ACTUALLY don't know about these games. Every time I mention any ps3 game to anyone I know, they've never heard of it in their lives. Ps3 owners are an older, more mature demographic who are more stingy when spending because their parents aren't buying their stuff anymore. And they don't have the social networking of younger kids and teens on wii and xbox, which is a major component of selling products - word of mouth.

maniacmayhem4929d ago

@gin

I'm going to have to STRONGLY disagree. Just because you may know people that don't know any PS3 games doesn't mean Sony doesn't promote. I know just as many people that do know PS3 games.

"Ps3 owners are an older, more mature demographic who are more stingy"

C'mon now, that is just a load of pure snob, BS. Being the more mature console doesn't stop CoD and other main stream games from being the number one franchises on both ps3 and 360.

If it were a true older demographic then they would be much more informed of ps3 releases due to internet news and other media outlets that older folks have more access too.

blue_cheese4929d ago

this brings me back to my point that although sony is a great company, some games like starhawk under preform on the console. whereas if this game would have been released on the xbox360, people would have bought this game in droves considering the audience of xbox360 doesn't have a game similar to this. these guys were great developers, hope the laid off find work in the future.

BigStef714929d ago

Not at all. If it isn't a big franchise like Halo Gears Fable or Forza then it doesn't sell well on 360.

blue_cheese4929d ago

false COD sells 2 to 1 on 360, im not a fanboy but third party games tend to sell a lot better on 360, i only plat my ps3 for exclusives.

xabmol4929d ago

Big states that if it is not a 'big franchise' then it will not sell well on the 360.

Then Blue say that CoD sells 2 to 1 on the 360 as if this is a counter argument.

Isn't that just saying the same exact thing that Big said? Is CoD not a big franchise now?! O.o

Jazz41084929d ago

How do u think these games like forza and halo and gears got started? They were new ips that were well recieved.

Ducky4929d ago (Edited 4929d ago )

One of the few developers that actually made multiplayer games that went beyond the cookie-cutter experience and yet it falters.

You'd think with all the people that complain about online shooters all being casual and generic, Starhawk would've done better. Sadly most big publishers will just see this as another reason to play it safe.

PinkFunk4929d ago

I absolutely loved Starhawk. If I still had my PS3 (I moved to the UK, couldn't take it with me), I'd be playing the sh*t out of it right now.

I remember playing the beta and thinking, 'my goodness, they've changed everything, this is potentially going to be a massive hit'. I wish they had sold more... because I thought it was freakin' brilliant.

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80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

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insider-gaming.com
2d ago Replies(2)
Reaper22_2d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle2d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker2d ago (Edited 2d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit2d ago

MS was definitely a bad influence on gaming.

raWfodog2d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_2d ago (Edited 2d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog2d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad2d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_2d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage2d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda2d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

2d ago Replies(2)
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40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

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powerupgaming.co.uk
BlazedKong28d ago

looks god awful on the base systems

90°

PS5 Sales Pass 92.2 Million Units, Beating Nintendo Switch 2 in the Holiday Quarter

Sony announced its financial results for the third quarter of fiscal year 2025, alongside the traditional update on PS5 shipments.

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simulationdaily.com
71d ago Replies(5)
italiangamer71d ago

Sony and Nintendo are both thriving and I'm happy, thank goodness for them or otherwise the whole gaming industry would be in shambles if they only had PC to rely on!

dveio71d ago

• Total G&NS revenue: 10.5 billion USD
• Operating profit: 900 million USD
• Hardware sales: 8M units shipped
• Software sales: 97M units
• PSN MAU: 132M

vs. Xbox:

• Total gaming revenue: 5.96 billion USD
• nothing else gets reported

__y2jb70d ago

Xbox operating costs are without a doubt eye wateringly high, way way way higher than Sony. GP is costing them an absolute fortune to operate.

Tapani70d ago

That is a very solid operating profit. It's not net, obviously, but still a very healthy amount of cash you make after cost of debt and taxes (+ other expenses), and can invest into R&D and future endeavours. And give back to your shareholders or buy back shares.

DivineHand12571d ago

It would be in Sony's beat interest to not rush next generation. Let 2029 or 2030 be the start of next generation. There is clearly plenty of demand for the PS5 and gamers are not asking for more at this time.

S2Killinit70d ago

Yup especially with the price of tech going up. They already have the PRO to hold them over.

__y2jb70d ago (Edited 70d ago )

Exactly this. Let Xbox wither on the vine for a couple more years and there will be nothing left.

fr0sty70d ago

I fully agree for 2 reasons:

1. Microsoft seems to be in a hurry to release the new Xbox, if they do at all... AMD speculates a 2027 release. This will hurt them in the long run, because:

2. Datacenters are buying up ALL the RAM, and some RAM manufacturers have stopped making RAM for consumer products entirely, while the other remaining ones are scared to ramp up their production capacity to make more RAM because they're worried this whole AI thing is a bubble that is about to pop, and they don't want to be caught holding the bag when it does pop. So, for now, it costs $300-400 for 32GB of DDR5. That's the MSRP for some entire consoles.

If Microsoft drops the new Xbox now, it's going to cost them a fortune. If Sony holds their cards a moment and lets PS5 cook for a while, as it's showing no signs whatsoever of slowing down in sales, then by the time PS6 is ready to drop, RAM prices should have stabilized, allowing Sony to devote much more of their budget towards making PS6's CPU and GPU more powerful, in addition to the tech itself maturing and the available CPU and GPU parts being much more powerful for the same price point than they would be if released today. So, we'd get a super powerful PS6 in say, 2029, that won't have to cost $700-800. They speculate, based on the current specs, that the new Xbox will cost north of $1,000, and that was before the RAM shortage came into the picture. It's definitely going to be even higher now that RAM costs so much.

MS will be shooting themselves in the foot (again) if they try to drop a new Xbox now, and Sony would be wise to capitalize on that mistake by holding their cards a while longer, raking in more of those PS5 profits, and then dropping a new console as soon as the hardware market stabilizes from this AI datacenter BS.

darthv7270d ago

7 years is a hurry...? Its the same amount of time between XBO and series. The same amount of time between PS3 to PS4 and PS4 to PS5. The 360 was 8 years between it and XBO.

If they do release first, and then Sony a year or two later... is it not possible for prices to come down in that time?

repsahj71d ago (Edited 70d ago )

I think Switch 2 beat PS5 during December 2025 that is why the gap decrease to 1m units. Because during black friday, I know PS5 sales is 2:1 against the Switch 2.

And I just want to add that the PlayStation 5 is currently 1.94 million units BEHIND the PlayStation 4 when you align launches. While Switch 2 is 10M ahead against the Switch 1 when you aligned covering it's first 7 months.

S2Killinit70d ago

I think you are forgetting to mention the chip shortages for PS5.

salis84470d ago (Edited 70d ago )

No one wants the Switch 2 to do badly.

PS5 being less than 2m behind PS4 is not a big deal; PS5 had to deal with COVID and ongoing supply and pricing struggles that clearly still exist today. Sales of software are incredibly strong, and the size of the community is bigger than its ever been.

PS5 is well on pace to exceed its early (2021) estimates of 110m by end of life even if that's 2027. PS5 will hit 100m before November and then sell another 6-8M in November + December.

PS5 is doing great, and so is Switch 2, it's good for everyone that they succeed, pitting the two against each other is more damaging than anything related to the sales of the two consoles individually.

repsahj70d ago

"No one wants the Switch 2 to do badly."

majority on this site tells otherwise.

Dexterio70d ago

@repsahj
Yup because they’ve been the anti consumer they are for so long and needs to be humbled 😆

CrashMania70d ago (Edited 70d ago )

I'd be lying if I said I didn't regret my purchase a bit. I mainly bought it for Mario Kart World, but I find it pales in comparison to 8. I'm annoyed that Nintendo charged money for a super barebones 'upgrade' to Jamboree, no new minigames? No new boards? Just some gimmicky low res camera mode. Oh and Midtroid Prime 4 let me down as well, yet to go back and finish it.

I don't want the Switch 2 to fail, it's contributing to a healthier console market with the death of xbox consoles. I'll get use out of mine long term, but some of Nintendo's decisions like the ones above just annoy me lol.

jznrpg70d ago

@respahj the only thing I want Nintendo to badly is the 80$ games so they lower the price.

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