150°

'Starhawk' developer LightBox Interactive hit with layoffs, moving from console development to iOS

Polygon writes: "LightBox Interactive, the Austin-based developer behind PlayStation 3 game Starhawk, has laid off 24 of its employees, studio founder and president Dylan Jobe tells Polygon. The layoffs are part of a "shift in product strategy" at LightBox, Jobe says, which includes a move away from traditional console development."

Read Full Story >>
theverge.com
ChunkyLover534863d ago

That is too bad, always sad to see people laid off, and its even worse when a decent console game developer switches to IOS development.

Starhawk was fun, had zero advertising and deserved better. Hope those guys find work soon.

hkgamer4863d ago

Agree. Starhawk was promoted a little by Sony, but when it came out I didn't even know about it.

It's also very sad to see game studios laying people off and going the iOS route. Actually it feels a little strange that these studios go the iOS route when they probably know nothing about making games for the mass public.

iOS is not about making great games, its more about making attractive games that go viral.

ikkokucrisis4863d ago

Hmm, I was planning to buy the Multi-player component after playing the Single Player free on Plus+ later this month (because of the spend $100 get $20 back sale on PSN).

If LB is not going to do any more PS3 work are they gonna drop support for the *Hawk games as well?

DeforMAKulizer4863d ago

Sony said that Sony Santa Monica will continue the support for the game.

yesmynameissumo4863d ago

I think marketing is the Bane to Sony's Batman. It's breaking its back by not promoting...well, anything. It's shit like this that makes me convinced Insomniac's decision to go 3rd party was in the best interest of the studio. Look at Resistance 3. One of the best, if not THE best, shooter of 2011 and Sony barely promoted it. They set good and great games up to fail. I love PlayStation and the games the 1st parties put out, that's why I'm so critical. It's great to have "all these exclusives" but what's the point if 2 or 3 are marketed?

blue_cheese4863d ago

like i've been saying although Sony has far more, and sometimes far better exclusive games; when it comes for these games to actually sell, these games fall flat on their face. if resistance 3 had been a third party title it would have sold a lot better on the xbox360 and would have brought more support to these games. i still feel that a lot of sony's exclusive developers should go multiplatform, its only hurting them.

yesmynameissumo4863d ago

I don't think R3 would have been an insta-buy on the 360. The flip side to that coin is this also happens on the 360, only not as often, because their aren't a lot (comparatively) of exclusives coming from 1st party studios. Forza isn't a massive seller. Fable isn't. Kinect games haven't been. They all just have commercials and ads to at least make people AWARE the damn games exist. The results have been doing well enough for sequels to be made.

ChronoJoe4863d ago

You do actually realise that Sony's exclusive developers are contracted and paid a salary? Regardless of the success of their product.

Futhermore, most are first party. Only Insomniac and one or two others are '2nd party' (which is technically just third). For most of the studio it's insignificant if EA or Sony are effectively paying their wages, they just need to get decent contracts in. Sony probably weren't willing to support Insomniac / Resistance, as much as previously based on the underperformance of their more recent games, hence Insomniacs move.

Whilst I don't disagree with the idea that most developers would be more successful as third party, pretty much all would, even Microsofts - you seem to missunderstand why developers produce games exclusively or one platform in the first place. It's not because they believe their dependent on sales figures and believe that doing so will sell their game better, any third party dev that produces a game exclusively for one platform has a heap load of financial support that they wouldn't otherwise get.

In this case, you cry about this studio failing and collapsing, the reality is. It was a studio brought together to produce one of Sony's intellectual properties. It would not have existed without Sony's intellectual / financial backing so naturally layoffs after the deliverable for the project they were contracted for, were delivered... were inevitable.

BattleAxe4863d ago (Edited 4863d ago )

Resistance 3 killed itself. While it had a great single player campaign, the multiplayer was the worst in the series. They went from 8 Player Co-op with matchmaking in Resistance 2, down to 2 player co-op without matchmaking in Resistance 3. They went from 40 player matches in Resistance: Fall of Man and 60 player matches in Resistance 2 all the way down to 16 player matches in Resistance 3. Can you see the difference? Any true fan of the series knows these facts.

With Starhawk, they apparently didn't do a very good job with the single player campaign, but the online portion is alot of fun. I didn't bother to buy Starhawk at launch, but I just bought the Mulitplayer Edition when it released as a stand alone game around two weeks ago, and it was money well spent. With Warhawk, they had to deal with the fact that there wasn't a very big install base on the PS3 when this game released. I would say that their lack of success comes from poor timing for Warhawk, and producing a game where only 50% of it was good with Starhawk. Switching to IOS development won't help them at all.

Blankman854863d ago

Sumo, Fable 2 and 3 sold over 5 million each, so did Forza 3. Forza 2 sold over 4 million. Granted these are VGChartz numbers, but still.
You could have picked Viva pinata, Alan Wake, Crackdown or something. Also, Dance Central and Kinect Sports both sold over 3 million.

smashcrashbash4863d ago

You just babble the same thing every ignorant fanboy says all the time. You pretend that every game on the 360 get the attention it deserves and always think that every game on then PS3 would be better received on the 360. What about all the failed games that are on the 360? What happened to those. Do you pretend they don't exist or something? And what about all the Kinect games that fall flat on their face? They had commercials but barely sold even close the number of people that own a Kinect system. No one receives anything better on any system. They all have their sellers and their not so good sellers.Stop repeating the same BS every time. you can't just make such a general statement. Resistance could have sold even less on the 360 for all you know.StarHawk could have been ignored completely.

neoMAXMLC4863d ago

Yeah, and Alan Wake would have done better on the PS3. So would Forza.

This myth that games always do better on the 360 is absolute bullcrap.

trouble_bubble4863d ago (Edited 4863d ago )

Ndvihu...NO FABLE GAME has sold over 5 million according to YOUR source...vgchartz http://www.vgchartz.com/gam... .

Forza 2 hasn't passed 4 mil' either according to YOUR source, nor has any Dance Central game passed your claim of 3 mil' http://www.vgchartz.com/gam... .

What's your angle? Didn't think someone would check or what? Dear gawd man, Sumo never even tracked http://www.vgchartz.com/gam... . Wow lmao

+ Show (4) more repliesLast reply 4863d ago
Ben_Grimm4863d ago

People really need to stop with the "Sony doesn't promote" hard enough excuse. Sony put out dozens of commercials for R3, billboards and ads everywhere. I saw commercial spots for Starhawk and ads at local gamestops and other stores that carry electronics. The fact is as good as these games were the interests in them are low.

People keep saying that Sony has all these great IP's, but if the interest isn't there then what good are they? I loved Warhawk but I never got a chance to play Starhawk only because at the time there were other games that sparked my interest more. The same could be said for me and Twisted Metal.

Here's hoping that these guys return to console game making, great talent like this belongs on a big screen not a small handheld device.

ginsunuva4863d ago

No. People ACTUALLY don't know about these games. Every time I mention any ps3 game to anyone I know, they've never heard of it in their lives. Ps3 owners are an older, more mature demographic who are more stingy when spending because their parents aren't buying their stuff anymore. And they don't have the social networking of younger kids and teens on wii and xbox, which is a major component of selling products - word of mouth.

maniacmayhem4863d ago

@gin

I'm going to have to STRONGLY disagree. Just because you may know people that don't know any PS3 games doesn't mean Sony doesn't promote. I know just as many people that do know PS3 games.

"Ps3 owners are an older, more mature demographic who are more stingy"

C'mon now, that is just a load of pure snob, BS. Being the more mature console doesn't stop CoD and other main stream games from being the number one franchises on both ps3 and 360.

If it were a true older demographic then they would be much more informed of ps3 releases due to internet news and other media outlets that older folks have more access too.

blue_cheese4863d ago

this brings me back to my point that although sony is a great company, some games like starhawk under preform on the console. whereas if this game would have been released on the xbox360, people would have bought this game in droves considering the audience of xbox360 doesn't have a game similar to this. these guys were great developers, hope the laid off find work in the future.

BigStef714863d ago

Not at all. If it isn't a big franchise like Halo Gears Fable or Forza then it doesn't sell well on 360.

blue_cheese4863d ago

false COD sells 2 to 1 on 360, im not a fanboy but third party games tend to sell a lot better on 360, i only plat my ps3 for exclusives.

xabmol4863d ago

Big states that if it is not a 'big franchise' then it will not sell well on the 360.

Then Blue say that CoD sells 2 to 1 on the 360 as if this is a counter argument.

Isn't that just saying the same exact thing that Big said? Is CoD not a big franchise now?! O.o

Jazz41084862d ago

How do u think these games like forza and halo and gears got started? They were new ips that were well recieved.

Ducky4863d ago (Edited 4863d ago )

One of the few developers that actually made multiplayer games that went beyond the cookie-cutter experience and yet it falters.

You'd think with all the people that complain about online shooters all being casual and generic, Starhawk would've done better. Sadly most big publishers will just see this as another reason to play it safe.

PinkFunk4862d ago

I absolutely loved Starhawk. If I still had my PS3 (I moved to the UK, couldn't take it with me), I'd be playing the sh*t out of it right now.

I remember playing the beta and thinking, 'my goodness, they've changed everything, this is potentially going to be a massive hit'. I wish they had sold more... because I thought it was freakin' brilliant.

Show all comments (59)
90°

PS5 Sales Pass 92.2 Million Units, Beating Nintendo Switch 2 in the Holiday Quarter

Sony announced its financial results for the third quarter of fiscal year 2025, alongside the traditional update on PS5 shipments.

Read Full Story >>
simulationdaily.com
4d ago Replies(5)
italiangamer4d ago

Sony and Nintendo are both thriving and I'm happy, thank goodness for them or otherwise the whole gaming industry would be in shambles if they only had PC to rely on!

dveio4d ago

• Total G&NS revenue: 10.5 billion USD
• Operating profit: 900 million USD
• Hardware sales: 8M units shipped
• Software sales: 97M units
• PSN MAU: 132M

vs. Xbox:

• Total gaming revenue: 5.96 billion USD
• nothing else gets reported

__y2jb4d ago

Xbox operating costs are without a doubt eye wateringly high, way way way higher than Sony. GP is costing them an absolute fortune to operate.

Tapani3d ago

That is a very solid operating profit. It's not net, obviously, but still a very healthy amount of cash you make after cost of debt and taxes (+ other expenses), and can invest into R&D and future endeavours. And give back to your shareholders or buy back shares.

DivineHand1254d ago

It would be in Sony's beat interest to not rush next generation. Let 2029 or 2030 be the start of next generation. There is clearly plenty of demand for the PS5 and gamers are not asking for more at this time.

S2Killinit4d ago

Yup especially with the price of tech going up. They already have the PRO to hold them over.

__y2jb4d ago (Edited 4d ago )

Exactly this. Let Xbox wither on the vine for a couple more years and there will be nothing left.

fr0sty4d ago

I fully agree for 2 reasons:

1. Microsoft seems to be in a hurry to release the new Xbox, if they do at all... AMD speculates a 2027 release. This will hurt them in the long run, because:

2. Datacenters are buying up ALL the RAM, and some RAM manufacturers have stopped making RAM for consumer products entirely, while the other remaining ones are scared to ramp up their production capacity to make more RAM because they're worried this whole AI thing is a bubble that is about to pop, and they don't want to be caught holding the bag when it does pop. So, for now, it costs $300-400 for 32GB of DDR5. That's the MSRP for some entire consoles.

If Microsoft drops the new Xbox now, it's going to cost them a fortune. If Sony holds their cards a moment and lets PS5 cook for a while, as it's showing no signs whatsoever of slowing down in sales, then by the time PS6 is ready to drop, RAM prices should have stabilized, allowing Sony to devote much more of their budget towards making PS6's CPU and GPU more powerful, in addition to the tech itself maturing and the available CPU and GPU parts being much more powerful for the same price point than they would be if released today. So, we'd get a super powerful PS6 in say, 2029, that won't have to cost $700-800. They speculate, based on the current specs, that the new Xbox will cost north of $1,000, and that was before the RAM shortage came into the picture. It's definitely going to be even higher now that RAM costs so much.

MS will be shooting themselves in the foot (again) if they try to drop a new Xbox now, and Sony would be wise to capitalize on that mistake by holding their cards a while longer, raking in more of those PS5 profits, and then dropping a new console as soon as the hardware market stabilizes from this AI datacenter BS.

darthv724d ago

7 years is a hurry...? Its the same amount of time between XBO and series. The same amount of time between PS3 to PS4 and PS4 to PS5. The 360 was 8 years between it and XBO.

If they do release first, and then Sony a year or two later... is it not possible for prices to come down in that time?

repsahj4d ago (Edited 4d ago )

I think Switch 2 beat PS5 during December 2025 that is why the gap decrease to 1m units. Because during black friday, I know PS5 sales is 2:1 against the Switch 2.

And I just want to add that the PlayStation 5 is currently 1.94 million units BEHIND the PlayStation 4 when you align launches. While Switch 2 is 10M ahead against the Switch 1 when you aligned covering it's first 7 months.

S2Killinit4d ago

I think you are forgetting to mention the chip shortages for PS5.

salis8444d ago (Edited 4d ago )

No one wants the Switch 2 to do badly.

PS5 being less than 2m behind PS4 is not a big deal; PS5 had to deal with COVID and ongoing supply and pricing struggles that clearly still exist today. Sales of software are incredibly strong, and the size of the community is bigger than its ever been.

PS5 is well on pace to exceed its early (2021) estimates of 110m by end of life even if that's 2027. PS5 will hit 100m before November and then sell another 6-8M in November + December.

PS5 is doing great, and so is Switch 2, it's good for everyone that they succeed, pitting the two against each other is more damaging than anything related to the sales of the two consoles individually.

repsahj4d ago

"No one wants the Switch 2 to do badly."

majority on this site tells otherwise.

Dexterio4d ago

@repsahj
Yup because they’ve been the anti consumer they are for so long and needs to be humbled 😆

CrashMania4d ago (Edited 4d ago )

I'd be lying if I said I didn't regret my purchase a bit. I mainly bought it for Mario Kart World, but I find it pales in comparison to 8. I'm annoyed that Nintendo charged money for a super barebones 'upgrade' to Jamboree, no new minigames? No new boards? Just some gimmicky low res camera mode. Oh and Midtroid Prime 4 let me down as well, yet to go back and finish it.

I don't want the Switch 2 to fail, it's contributing to a healthier console market with the death of xbox consoles. I'll get use out of mine long term, but some of Nintendo's decisions like the ones above just annoy me lol.

jznrpg3d ago

@respahj the only thing I want Nintendo to badly is the 80$ games so they lower the price.

+ Show (1) more replyLast reply 3d ago
Show all comments (37)
50°

Sony Patents AI-Generated Podcasts Using PlayStation Character Voices

A new patent registered by Sony suggests the company is exploring the idea of personalized podcasts on PS5, hosted by PlayStation characters.

Eonjay5d ago

Okay this is actually really cool too. What is being proposed here is that the AI will generate you a podcast that is focused on the games tht you play or have wihlisted. This means you always get topic relevant to your tastes. Just don't screw it up with a bunch of ads.

PapaBop4d ago

AI is very cool, it's just all the real cool stuff is being drowned out by companies exploiting it as a marketing buzzword, generative AI slop and companies using it to cut corners and save money.

Sciurus_vulgaris4d ago

This is a terrible idea. Firstly the characters voices originate from real voice work. Secondly, the ai could end up saying questionable things. Thirdly, some voice actors use their regular voice when acting.

Juancho514d ago

I know it's cool to hate AI, but we only hate AI because of idiots that misuse it or exploit it to take away peoples jobs. THIS is a GREAT application of AI, instead of having a human being voice actor sitting there for hours talking in character while having people writing scripts or coming up with topics etc, it can all just get POOFd into thin air and you can enjoy unique and entertaining content that harms no one.

PapaBop4d ago (Edited 4d ago )

Not sure if intentionally being funny lol. isn't this like quite literally taking away people's jobs? I think SAG-AFTRA may disagree about this harming no one.,

Juancho5122h ago

The thing is that this isn't even something that's necessary to create as a job. Without AI it just wouldn't exist period, it wouldn't be worth the effort. So what I mean to say is, having AI utilize the voice actors (with their consent of course) to create unlimited "podcast-style" content is not only super lucrative (which people will call exploitation), but it creates an entire form of entertainment that requires a "Set it and forget it" mechanism where you don't have to babysit it or hire and fire or train or anything.

TLDR: Without AI this wouldn't even be considered at all, so I'd rather have this than not have it at all.

gold_drake4d ago (Edited 4d ago )

i hate this

i hate all of this. dont just use peoples voices for AI slob that u dont pay for

80°

RAM Price Increases Could See Next-Generation Console Releases Delayed

Insider Gaming has learned that the ongoing price increases in RAM due to the rise in AI could delay the next generation of console releases.

Read Full Story >>
insider-gaming.com
41d ago
slate9141d ago

What is even the incentive of upgrading to the next-gen after this console generation we've had? Graphics are plateauing, prices at an all time high, studios skipping entire generations or simply releasing just one game for it...
Its a mess

Jin_Sakai41d ago

Been gaming all my life. This is the worst generation ever.

jznrpg41d ago

How do you gauge each generation? There has been a lot of really good games this gen. I only care about the games. First party hasn’t been the best but the generation isn’t over yet

DarXyde40d ago (Edited 40d ago )

jznrpg,

Thing is, every generation before this one has had something that defined console identity. Very little beyond bigger/more detailed games and performance modes are really there.

I feel the last generation that cared very much was gen 7; Capcom's darkest era, but I have to give them props for being really experimental at the time. We saw plenty of new games that still tried to do something new. Outside of Metaphor and Clair Obscur, this gen has been pretty forgettable if you ask me. I'm sure a lot of it is the corporatization of the industry and the creative talent has to keep making sequels and spiritual successors because the cost of development is out of control. But even then, plenty of these experiences are experiences we've had already. And the thing is. Switch 2 and PSVR2 could really be doing incredible things, but it's just not there. Xbox I just don't see the value or point anymore but that's just me.

anast40d ago

Why has is been the worst? I've been gaming all my life and this gen. has been one of the best.

Vits41d ago

Not to mention that just like this generation, the next one will also be shared between the current and next gen console at least for a couple of years. So the few titles that it will had, just like this one, will run on the console you already have.

franwex40d ago

We will be getting games on PS4, PS5, and PS6, haha.

Extermin8or3_39d ago

I think people have to remember the pandemic at start of this gen and how it effected game development. This next gen we will see the PS4 etc support dropped and truly see the full utilisation of SSD's improvements to ray and path tracing and the impact of AI upscaling etc will be where the biggest improvements will come from.

isarai_lee40d ago

My sentiments exactly, next gen has got to prove it's worth before i buy into it this time. This has been the weakest generation in my 30yrs of gaming. From the drawn out cross gen garbage, to so many games getting stuck in development hell or canceled, to the ABSURD levels of trend chasing to the point of self destruction, this gen just wasn't worth it

thorstein40d ago

I'm pretty sure I've already read a story that said Playstation is only halfway through this console's generation and that PS6 is a way off.

+ Show (1) more replyLast reply 39d ago
darthv7241d ago

Im good with next gen being pushed back to 27/28. It feels like this gen has only just begun.

Melankolis40d ago

Covid-19 held back everything at least 2 years worth. Although many people disliked, i think only UE5 can generally distinguish this gen from the previous one.

DarXyde40d ago

UE5 is definitely impressive, but I would also give the nod to the current version of Decima, at least the way it looks for Death Stranding 2.

CornholioX40d ago

That's normal how you think. Time goes faster when you're older and i bought my PS5 since day 1 release and now it's 5 years old. I don't mind a year delay to release PS6 in holiday 2028.

DoubleYourDose40d ago

Tomorrow isn't promised to any of us.

Eonjay40d ago

I was under the impression that next gen wasn't coming till 2027.z u9gsq

+ Show (1) more replyLast reply 40d ago
victorMaje41d ago

Regardless of RAM price increases, I strongly believe there’s still a lot of potential left for the current gen. I’d be fine with at least 3 more years.

jznrpg41d ago

Whenever it comes out is fine with me. I still have backlog for the next year at least

Show all comments (38)