
What we are left with is effectively a puzzle-platformer-cum-escort-q uest with both ranged and mêlée combat, walking on the ceiling and a rudimentary drawing mechanic. This should be a mess, but it isn’t. It’s brilliant. Some of this lies with the core mechanics; the puzzles are clever, and the platforming controls are tight. Beyond this though, the developers have shown restraint in managing all these different elements. Unlike most escort quests, protecting the princess never reduced me to a gibbering wreck because, despite her lack of smarts, she knows enough to stop walking when the next step will kill her. You also learn pretty quickly that the developers have been very careful with respect to how many of your tools will be required to complete a level. I can’t recall, for example, a section which I needed to use all three types of chalk to pass. (This is not without its drawbacks – once or twice I found myself stuck, only to remember the blue chalk, which I hadn’t used in about thirty levels.) - FyFyi

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Dylan Chaundy from Vita Player reviews the oldie but goodie puzzle-platformer "Dokuro."

Dokuro is a wonderful puzzle game but I can only recommend you to play it on a platform that can make use of a touch screen like the PS Vita or a tablet/phone. PC is not the platform for it
This is the review that made me decide to import Dokuro from Japan. I'm actually working on the puzzle pictured at the bottom of this review now. I've played 35 of the 150 levels so far and it's a superb puzzle-platformer. A must buy for fans of the genre. It released on PSN in other regions yesterday for $20 FYI. Do yourselves a favor Vita owners, purchase Dokuro.
wow.. I wasnt expecting that good of a review.. I guess ill be getting it after i see a few more of em...