
"The consoles are a mess. I know people like Polytron thought the consoles were the thing to go for and over five years they found the trends had turned against them. Sony have been more supportive of developers but even then, there’s still a huge amount of money you have to throw at it to get anything back out. That’s why I avoid consoles. I’m actually a console gamer but I’m making PC games because it’s just the most sensible thing to do as a businessman."

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).