
Obviously one of the most talked about topics for the next-generation of consoles and beyond, is the subject of Cloud Gaming and digital downloads. Cloud gaming allows devices to stream video games from a remote server that perform heavy-duty processing before sending compressed audio and video back to the users device. Digital downloads are pretty self-explanatory as we’ve already been witness to it this generation with things like Games OnDemand for the Xbox 360 and PSN Day 1 Digital on Playstation 3.

CWA members are staking their claim for a better, fairer video game industry.

'They're playing games. It's just that their attention and needs are changing,' says Astrid Entertainment CEO Sharon Tal Yguado.
It’s not that Gen Z isn’t interested in AAA or story driven games, a lot of them simply don’t have the financial freedom to explore. When you’re budgeting, you stick to games that give the most value for the least cost, which is why ecosystems like Fortnite, Roblox, and Minecraft dominate. What looks like a preference is often just economic constraint.
US age ratings body has no plans to change it system, as video game regulation looms
This really doesn't mean anything, when you can pirate PC games with a mature or AO rating. 😂 You can pirate without any age restriction bullshit.
Controversial take but maybe parents could start parenting and be more attentive and involved in their kids life? Then maybe other adults can buy whatever they'd like without worrying about "the children" that aren't in the slightest a concern to em, cause…they're not their children? Also we don't need to stop letting out of touch boomers in government from deciding what is and what isn't "good" for people in the US. There is a surprising amount of things that are banned in this country that in multiple other countries are more of a net positive, yet for some reason they aren't allowed here.
The future is in the clouds.
Just need to get past the bandwidth problems.
I ant to play it now!!!
No, the future isn't a cloud and/or digital only future. It's been over 10 years since the 'death of cd's' and cd album sales still out pace digital albums.
Far from it, its no doubt part of the future but consumers still want to be able to handle their software/hardware.
PC has chosen digital, I give it 2 gens till consoles follow suit. Here is a little pros vs cons.
Pros
- Free to manufacture
- The above opens up the industry to small independent developers which leads to more games.
- Savings can be passed on to consumers.
- Good for the environment.
- Developers can work up until launch and then pass the updated build to the distributors.
- No damaged discs.
- No used game sales (Publishers are pushing for this already).
- HDDs read faster than DVD or Blu Ray drives so less loading / texture pop in.
Cons
- No selling your game (excluding Europe if that new law gets enforced).
- No physical item (This is only a con if you like collecting discs).
Feel free to expand it if you like but this is all I could think of. In my opinion digital is inevitable. Cloud is too new for me to decide.