
‘Dishonored’ Co-Creator Harvey Smith is on the fence about a ‘Dishonored’ sequel — but that’s not stopping us from hypothesizing where the story might go.

The founder and former president of Microsoft-owned Arkane Studios has criticised Game Pass, and claimed that it’s been “increasingly damaging” the industry.
“Why is no-one talking about the elephant in the room? Cough cough (Gamepass),” Colantonio wrote.
“I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade, subsidized by MS’s ‘infinite money’, but at some point reality has to hit. I don’t think GP can co-exist with other models, they’ll either kill everyone else, or give up.”
The WolfEye Studios founder went on to state that he’s “fed up with all the bs [Xbox] fed us” around Game Pass allegedly not affecting premium game sales.
He added: “It’s a long game that involves throwing a tsunami at the entire ecosystem of the industry. Only the gamers like it because the offer is too good to be true, but eventually even gamers will hate it when they realize the effects on the games.”
Seeing what's happening to the movie industry happen to gaming is sad, greedy mega corps like MS just destroying everything they touch so a few already rich people can get even richer at the cost of everyone else is painful.
Rightfully so.
Gamepass is killing the industry and has caused significant damage to the xbox brand.
Any gaming access subscription system is not meant to move gaming forward. It’s only meant to change the playing field and create a constant revenue stream in order to show a semblance of success on that field.
Subscribers only see the immediate "value" (price of games) saved, and they fail to see the eventual "value" (quality of games) lost.
Worst of all, a subscriber becomes an accomplice of the system because of that perceived price value saved.
We’re so obsessed with lowering the effect on the wallet now (understandably so), that we don’t think of the eventual effect on the quality of the medium, subsequently the enjoyment and appreciation of it.
He's right.
I remember the days when Game Pass was introduced and its future features were presented. It sounded phenomenal.
At the same time though, the very first questions from many of us were:
Where do they get the promised content from? And how the hell are they planning to fund D1 releases?
Through sacrifices.
Today translated as massive consolidations/acquisitions, more than just one price hike for GP, price hikes for consoles & accessoires, thousands of cut off employees, cancelled projects, loss of creativity, damage to legacies of studios, even to their own Xbox IP.
And possibly a highly aggrevated working environment at this very moment, because noone really knows what to do.
I really wonder what news we all will be reading about Xbox at the end of this or even next year.

Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52.
One of my biggest art heroes. His work and vision were truly one of a kind, and he’s been a huge inspiration to my own work. Such a heartbreaking loss.
Remember seeing Dishonored for the first time when it released, fell in love with the art style straight away, so striking! And because of it, still holds up and will for years to come, RIP Viktor
So sad to hear this. I absolutely love the Dishonored series and love the world and art style. It looks great and unique. I'm still hoping for a Dishonored 3

WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.
Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.
Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay
How about stick to making great original games like Dishonoured and quit with the sequels. Sequels kill a series and squeeze it for every penny it can and stifle development. Its why Halo got boring, its why COD is crap and its why after 2 amazing games Uncharted 3 couldn't live up to the hype. People unless they are fanboys or extremely into the series will admit we have a problem here.
Its why Borderlands and the original Bioshock sold well and why games like Batman Arkham series was so successful. We need new content we havn't seen before. 1 sequel is usually okay as they add a lot to it but after 1 they go stale and samey. The only company to do sequels right is Square with Final Fantasy as they were all differnt. Yet even they are failing nowadays..
Thank you, couldn't agree more. You've said it all..
doubt it, can't you see the reviews? horrible scores everywhere.
In this day and age you have to stop yourself talking about sequels because otherwise some people imagine that the game is older than actually is and wait for the sequel instead of buying the original game- and then the original game undersells and a sequel doesn't necessarily become feasible.
Concentrate everything on talking about this game.
Why can we not be surprised with sequels anymore? There always has to be an article right after a game comes out, that talks about a sequel. I haven't even finish the game yet, and I'm already seeing sequel articles..