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rAge 2012: Touching the Untouchable

Darryl Linington from ITF Gaming writes: rAge 2012 was filled with epic gadgets, games and many things that we could touch and feel. However, while venturing through the event, I decided to take a look at a few things that patrons were not allowed to touch, photograph or even attempt to place their forever shedding skin cells on. While the need to be slightly adventurous and devious was always at the back of my mind… I decided to have a hands on approach when it came to touching the untouchable, photographing weird moments and just doing the out of the ordinary.

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ITF Gaming's hottest cosplay and booth babes of rAge 2012

Jonathan Bester from ITF Gaming writes: While travelling through rAge 2012, we happened to come across a myriad of exciting and creative Cosplayers. For those who do not know. Cosplay is the art of tailoring your own outfits that makes you look like either your favourite comic book/anime character or your favourite video game character. Some people even dress up like their favourite movie characters.

In addition to the Cosplayers who graced the expo floor, there were also quite a few attractive booth babes that we had to take some snaps of.

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rAge 2012: ITF Gaming's sit-down interview with Travis Bulford of Celestial Games

Jonathan Bester from ITF Gaming writes: We caught up with Travis Bulford at rAge 2012 and asked him a few questions regarding the launch of their HD reimagining of Toxic Bunny.

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rAge 2012: ITF Gaming interviews Nicolas Robin and Mounir Radi of Ubisoft Montpellier

Jonathan Bester from ITF Gaming writes: This year at rAge 2012 we had the honour and privilege to meet and chat with two of the development members of Ubisoft Montpellier. Nicolas Robin Associate Producer and Mounir Radi Snr. Game Designer/Lead Content Designer made a special trip down to South Africa to tell their South African audience a little more about their new game ZombieU, which is being released the same time as the Nintendo Wii U as part of their release line up.

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bishbosh4928d ago

interesting that they say they are still to finish the game, I guess this could mean further tweaks to the mechanics and graphics? the graphics already look like they have been worked on from the very first time this game was shown! I also understand now that the light you carry only lasts 90 seconds before you need to let it recharge? before it was on all the time! This will add further tension and mean you need to think when you need to use it most!!!! some surprises in store then if you can complete the game with the same survior and also possible DLC!

However I would presume DLC could be extra multiplayer options rather then additional story as this could take away from future games such as Zombi U2..