
Hitman: Absolution’s five levels of difficulty don’t just tinker with how hard it is to kill your way through the game, they also change the game substantially enough to make a shift in settings offer a level a completely new feel.

Feral Interactive will release IO Interactive-developed stealth action game Hitman: Absolution for Switch on November 13 for $29.99 / £19.99 / €24.99, the developer announced.

When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.

The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.
Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.
Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.
RELEASE A DEMO!!!
This sounds epic... but, for such a significant feature, is not getting much coverage!
The industry needs variations with difficulty levels, not just less resources and enemies that take more damage (*cough* Diablo)...
So, why wouldn't IO/Square release another trailer detailing the nuances behind the difficulty level settings!? Perhaps they will...
And, to BlakHoodE's point, yes, release a demo! People got to play what sounds like a relatively small level at E3... let the masses play. Convert the ignorant!