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Control Within Video Games: Playing Your Way

FTG's SamuraiZero writes- "As gamers, we have the privilege of experiencing great stories and adventures that put us in control of heroic protagonists, cut-throat mercenaries, bad-ass fighters, etc. We can play through epic tales of battle and war and take control for ourselves. But how much control do we actual have; how much can we actual exert over our in-game avatars? The answer, sadly, is limited. Predetermined paths, limited combat options, shallow choices litter the video game landscape and keep us, metaphorically, chained to a set way of playing."

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fronttowardsgamer.com
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FuRyu teases new game ‘Project Alice’ to be announced on April 25

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

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Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

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gamesradar.com
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Mojang partners with Merlin Entertainments for the Minecraft theme park, Minecraft World

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

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gamesindustry.biz