
Leviathyn.com | Only slightly over a decade ago, the word ‘gamer’ conjured images of a lonely slob sat in his mother’s basement, shunning the outside world in favour of FFVII. Thankfully that stereotype died sometime around the launch of the PS2: today ‘gaming’ is more likely to conjure images of 14 year olds screaming ‘hilarious’ insults down their Xbox Live headsets while the rest of us try to play in peace. How much of an improvement this might be is debatable, but it’s undeniable that gaming as a solitary pastime is dead.

Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."

Ahmad from eXputer: "Borderlands 2's unrivaled storytelling is something that has to lean into the core elements of the next iteration in the Borderlands series."
I'm curious how they are going to do the Siren since they've kind of wrote themselves into a corner regarding the lore.
it will probably be alot like wonderlands, since that is the last borderlands game
but we'll see soon
Most people do. But the people that create the games don't seem to understand that.
I bet it will be even worse than BL3 when it comes to story and character designs.

Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."
Um, in regards to the excerpt - can't read the full article at work - as far as it being undeniable that gaming as a solitary pastime being dead, actually, I'd like to deny that. I personally spend about half my gaming time playing solo, and plenty of games still come out with no multiplayer and do well. I would say the societal view of gamers being loners is undeniably dead, that I wouldn't argue with.