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Moore outlines Microsoft's 100m Xbox vision

The X06 line-up might have impressed the games industry, but Xbox boss Peter Moore has conceded that Microsoft must work harder to attract new gamers if it is to match arch rival Sony and "hit 100 million".

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gamesindustry.biz
jules7171d ago

ok tell me if you hit 100 million is that a win? they have alot to go to hit that but i think anyone that hits even 25 million ...is a winner....sony makes so much off the ps2 and sell so many because they they have problems pretty often causing the need to buy 2 or 3 of them...although my 1st xbox has just broke also...so it hits everybody....my 360 however is flawless and is the best console i have ever owed....i would think any console that can sell 20 million or more this gen would be able to produce a a viable fan base for the gen after now....more now than everconsumers & gamer even more so are open to change...i do hope all 3 systems do well but hope my 360 gets ridiculus support....

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer28d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde26d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy27d ago

And then MK1 killed it again.

DivineHand12526d ago (Edited 26d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net