
Ben Dutka: "Strategy really isn’t my milieu. It wasn’t back when Command & Conquer came out and it still isn’t. However, once you toss in a turn-based mechanic and allow me to take my time, ala Final Fantasy Tactics or Valkyria Chronicles, my ears suddenly perk up and I’m going, 'Okay, now I want to try it.' And the blend of action and strategy found in XCOM: Enemy Unknown is such that if I were a bigger fan of the genre, I’d be drooling all over the controller. And that’s because, despite a few small drawbacks, the game really is that good."

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XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.

There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.