240°

Dishonored release date broken

Xbigy Games Writes: One lucky man (or woman) has managed to snag themselves a copy of Arkane Studios Dishonored today. In fact, it looks like a whole bunch of people may have been able to pick up the game early in their local supermarket.

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xbigygames.com
Shadonic4898d ago

i remember i got SSx early at a target near me time to stop by there again :D

TheHomerPimpson4897d ago

Rest assured that employee who put SSX out early was promptly fired. Companies that break street dates can easily be sued by the publisher/production companies of movies and games. Used to work new releases for an electronics store, and I would always Google the street date on my phone and NEVER only rely on the company's computer inventory system.

Locksus4898d ago

Aww, and I was supposed to be the one to get it early!

Ducky4898d ago

If it's a PC version like in the pic, buying it early does nothing because it uses steamworks, and steam won't allow you to play until the actual release date.

CBaoth4898d ago (Edited 4898d ago )

The only PC games I want bad enough to purchase day 1 and they both release the same day. Part of me wants to play anything Viktor Antonov makes/contributes to and the other half wants to play a reboot of one of my all-time favorites. I'll do both but man there are only so many hours in a day

Nyromith4898d ago

Cursed steamcancer! Now even if you buy a physical disc you can't have a game without this damn steam encryption and files missing.

surgency4898d ago

Someone could crack it and leak it online.

digitalkid4898d ago

Oh Cmon, start selling it already!
Why they always wait for exact date? Even if boxes are already in stores.

r214898d ago

Nice :) Hope the early buyers enjoy the game!

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400°

Arkane founder slams Game Pass following Microsoft cuts.

The founder and former president of Microsoft-owned Arkane Studios has criticised Game Pass, and claimed that it’s been “increasingly damaging” the industry.

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videogameschronicle.com
MrDead238d ago

“Why is no-one talking about the elephant in the room? Cough cough (Gamepass),” Colantonio wrote.

“I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade, subsidized by MS’s ‘infinite money’, but at some point reality has to hit. I don’t think GP can co-exist with other models, they’ll either kill everyone else, or give up.”

The WolfEye Studios founder went on to state that he’s “fed up with all the bs [Xbox] fed us” around Game Pass allegedly not affecting premium game sales.

He added: “It’s a long game that involves throwing a tsunami at the entire ecosystem of the industry. Only the gamers like it because the offer is too good to be true, but eventually even gamers will hate it when they realize the effects on the games.”

Seeing what's happening to the movie industry happen to gaming is sad, greedy mega corps like MS just destroying everything they touch so a few already rich people can get even richer at the cost of everyone else is painful.

VenomUK238d ago (Edited 238d ago )

He’s actually a brave man for speaking up. This is what Google Gemini said about the job cuts that Microsoft told the ABK hearing WOULDN’T happen:

‘During the hearings and regulatory reviews for its acquisition of Activision Blizzard, Microsoft made various arguments and assurances regarding potential job losses.

Primarily, Microsoft's argument to the courts and regulators, particularly the FTC, was that the acquisition was a "vertical" merger rather than a "horizontal" one. In a vertical merger, different stages of production are combined, while a horizontal merger involves competing entities. Microsoft claimed that horizontal mergers often lead to the elimination of "redundancies" in staff, implying that a vertical merger like theirs would avoid such widespread job cuts because the companies wouldn't be directly competing in the same way. They stated that the post-merger company would be structured and operated in a way that would "readily enable Microsoft to divest any or all of the Activision businesses as robust market participants in the unlikely event that such a divestiture is ordered." This essentially meant they argued for limited control over studio operations, which would ideally mean less direct overlap leading to layoffs.

Furthermore, when mass layoffs did occur within Activision Blizzard and Xbox after the acquisition was completed, Microsoft responded to the FTC's concerns by stating that Activision had already been planning significant job cuts even as an independent company, citing broader trends in the gaming industry.’

S2Killinit238d ago

Gamers will also hate it when they realize they’ve been walled in and would have to pay more than they used-to to play the same amount of games.

“Either kills off everything or give up”
Well, that has been MS’s goal since they entered gaming. They thought they would come in and create a monopoly. They are now trying to do that.

neutralgamer1992238d ago

We been saying that for years now but Xbox fanboys refuse to accept the fact it's an amazing deal for gamers and worst for developers and publishers who depend on games sales which equals to their royalties snd bonuses

15 million players played doesn't mean much to a developer but only 2 million were sales. With all the wrong decisions MS have made with Xbox brand since 2011 till now there is no turning back. Whether we like it or not in 10 years time Xbox will be a software publisher. People have seem to forgotten the fact the last few years of Xbox 360 were really dry and people defended it saying MS are preparing for next generation yet Xbox one generation was even worst and now XSX. It has been going downhill for 15 years now

Only time Xbox was at top was with broken systems RROD and launching a year early. PS3 not only caught but surpassed Xbox 360 sales launching a full year after and at a much higher price

Zerobalance238d ago

I hear a rumour that Microsoft is challenging a ruling that Sony will no longer be able to block GamePass on PlayStation... imagine that! All of MS games on Sony's machine for £15 month. Day in date. Super win.

Redemption-64238d ago

That would be very very bad for many devs. Also, if Sony isn't able to make that 20-30% cut, that would then cut into their own profits. If MS is cutting so many people with GP cannibalizing on sales on Xbox, what do you think will happen to the sales they get on Playstation?

MrDead237d ago

"Super win."

For who? The fired workforce or the gamers that can't play the games MS cancelled because they prioritised shutting down studios to make the rich richer?

lukasmain237d ago (Edited 237d ago )

As a Playstation gamer i absolutely DO NOT WANT GamePass. I think GamePass is a cancer in many ways and many variables, in regards to the decision making and development process of actual games.

Kornholic237d ago

How old are you? 12? That's not how any of this works, lmao.

Elda237d ago

If Sony PS doesn't want Gamepass on their consoles they have every right & there's absolutely nothing MS can do about that...lol!!

+ Show (2) more repliesLast reply 237d ago
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238d ago
Profchaos238d ago

Rightfully so.

Gamepass is killing the industry and has caused significant damage to the xbox brand.

Reaper22_237d ago

Only in the eyes of playstation gamers.

Profchaos237d ago (Edited 237d ago )

You cant justifiably argue that its a good thing for the industry with countless amounts of documented proof just this morning an article was published that first party costs are not included in gamepass costs so gamepass is not actually profitable.

The whole hey use co pilot to do your job now that everyone is fired

The constant missteps are wild

Thousands of people lost their jobs

Multiple studios shut down

Huge multi year projects cancelled

Yet this is just in the eyes of playstation gamers just get out of here with that shit man

UltimateOwnage237d ago (Edited 237d ago )

The part that I fear most is now that they have gobbled up IP’s that were once vibrant from studios that prided themselves on “when it’s ready” release schedules, those treasured IP will begin to die off and not come back. Perfect Dark is the most recent example, but I fear the worst for other treasured franchises like Elder Scrolls. The writing was on the wall for most of us that opposed this mass consolidation. If you love gaming, and you love the IP, MS buying it all up should have been a huge red flag instead of a celebrated “win” for Green brand. MS won, gamers lost.

jznrpg237d ago (Edited 237d ago )

It’s gotten so ridiculous that MS could crap on some Xbox fans lawn and some of them would ask for more.

victorMaje238d ago

Any gaming access subscription system is not meant to move gaming forward. It’s only meant to change the playing field and create a constant revenue stream in order to show a semblance of success on that field.

Subscribers only see the immediate "value" (price of games) saved, and they fail to see the eventual "value" (quality of games) lost.

Worst of all, a subscriber becomes an accomplice of the system because of that perceived price value saved.
We’re so obsessed with lowering the effect on the wallet now (understandably so), that we don’t think of the eventual effect on the quality of the medium, subsequently the enjoyment and appreciation of it.

Extermin8or3_238d ago (Edited 238d ago )

I dont agree. I think something like ea play or ps plus where the games come to the service years down the line once they've finished their primary sales part of their life is fine. It's a little bit like the movie industry where it has the box office. And if the gap between cinema release and arrival on did and digital and then eventually arrival in streaming services is large enough. Customers will still go and see it at the cinema. Infact for good films the gap can actually be short- the batman made over 700 million and it released to digital and dvd after 3 months, infact it was available digitally whikst still in the cinema. But most films cant do that. It's similar with games. They need that time available for a premium in order to be profitable. Then down the line when they are discounted heavily if they appear on a subscription service, that's fine. In some cases like a gsme like FBC: Firebreak coming day one to subscription services can be a good thing. The issue arises when its all your games and a bunch of others you buy out coming day 1 for free to the service that the economics just don't work. As Sony and Nintendo and square Enix and others all warned.

crazyCoconuts237d ago

Even for older titles the same effect happens:
If consumers can find a cheaper way to consume, they will. Discounted games 6 months after launch, games going to GamePass/PS Extra...all have the same effect of making us not pay full price for the game.

Premium products aren't found in bargain bins (even after 6 months), and games should be the same. If we want a healthy industry with quality games, we're going to have to pay for it, and all these bargain bin approaches that allow us to pay less are only going to lead to more layoffs and lower quality games.

dveio238d ago (Edited 238d ago )

He's right.

I remember the days when Game Pass was introduced and its future features were presented. It sounded phenomenal.

At the same time though, the very first questions from many of us were:

Where do they get the promised content from? And how the hell are they planning to fund D1 releases?

Through sacrifices.

Today translated as massive consolidations/acquisitions, more than just one price hike for GP, price hikes for consoles & accessoires, thousands of cut off employees, cancelled projects, loss of creativity, damage to legacies of studios, even to their own Xbox IP.

And possibly a highly aggrevated working environment at this very moment, because noone really knows what to do.

I really wonder what news we all will be reading about Xbox at the end of this or even next year.

Extermin8or3_238d ago

Gamespass is not profitable. They appear to not count the development budget of those day 1 games into the running costs of gsmes pass. If they did , I guarantee there is just no way its profitable.

dveio238d ago

Yeah.

Well, at least not with only 35 mill subs at an average price/sub of ... whatever they earn now in average.

Reaper22_237d ago (Edited 237d ago )

Gamepass is profitable. Just Google it. 35 million subscribers paying 15 or 19 bucks monthly. Even if they only subscribed for one month its still making a lot of money. Is that why psplus exist? They wanted to be not profitable too?😆

ocelot07237d ago

@Reaper22_

I don't see sony releasing God of war or death stranding 2 or Ghost of yotel or Astro Bot day one on PS+. Considering these games are guaranteed to sell and recover the development and promotion cost within a day or two of release.

Sony's puts games on GP+ a year or more after release and once sales have died down you know once they have made all the profit from the sale of the games.

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210°

Half-Life 2 and Dishonored art lead Viktor Antonov dies aged just 52

Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52.

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eurogamer.net
BABI-PANGPANG378d ago

One of my biggest art heroes. His work and vision were truly one of a kind, and he’s been a huge inspiration to my own work. Such a heartbreaking loss.

Deeeeznuuuts378d ago

Remember seeing Dishonored for the first time when it released, fell in love with the art style straight away, so striking! And because of it, still holds up and will for years to come, RIP Viktor

JEECE378d ago

Yep I remember seeing some of the earliest concept art for Dishonored and hearing that the art director of Half-Life 2 was working on it and being excited.

And you are absolutely right, each of those games (HL2 and Dishonored) has a distinct art style that stands the test of time.

Relientk77378d ago

So sad to hear this. I absolutely love the Dishonored series and love the world and art style. It looks great and unique. I'm still hoping for a Dishonored 3

rokos378d ago

RIP Viktor love your work

Ethereal378d ago

Damn... Dishonored has such amazing art. RIP.

Show all comments (11)
100°

Arkane Co-Founder Says Dishonored and Prey Fans 'Will Be Happy' With His Next Game

WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.

Marcus Fenix571d ago

Can’t wait to see what they’re working on

Relientk77571d ago

If it's something like Dishonored, then I am totally here for it.

TheNamelessOne571d ago

Let's hope. Their first game, Weird West, really wasn't my thing.

Miacosa571d ago

Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.

Psychonaut85570d ago

Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay