
PSU.com writes:
"So, where does Survival Horror go from here? Given the obvious commercial appeal of games like Call of Duty, it wouldn’t make business sense for developers to go back to the niche trappings of old, not when they can fill their pockets with the action-oriented approach titles are going lately. However, there’s still room for an authentic survival horror experience."

Capcom has announced and released the original Resident Evil, Resident Evil 2 and Resident Evil 3 on Steam.

With the ninth mainline installment looming, it feels like the right moment to rank every mainline Resident Evil game from worst to best.
At first I was like, No Code Veronica on the list!? But then I seen Mainline. The list checks out, but I would personally put 2 over 4.
The original RE was the best. Its not on the list which makes no sense.
The remake of it was alright but should be higher on this list.
i’m fine with people calling it “mainline,” but leaving out the original re1 entirely is wild, since it basically defines the whole series. i’d still put re2 over re4 for pure pacing and atmosphere, even though re4 is the more replayable game. also, the “mainline” label gets messy with code veronica since it feels more essential than some numbered entries. i swear half the time i’m reading these rankings i get derailed by random gambling tabs i opened earlier, including https://monopolybigballerli... and https://football-studio-dic... and https://red-baron.org/ which is a weird contrast to talking about survival horror.

Capcom has launched a new website to celebrate the 30th anniversary of its long-running survival horror series, Resident Evil.
Publishers/Investment groups are the ones who gave up on the horror genre
I hate how devs are trying to copy action games like CoD and Uncharted with action-filled setpieces when they seem to forget what made the survival-HORROR franchise great in the first place,horror.
From the looks of current trends in the industry, most devs have only given up on the horror aspect of their titles. Though they have cranked up on the intensity of the survival aspect. It is a shame that some of the franchises that put survival horror on the map to begin with have sold out to modern times. Taking an easier action adventure movie like approach for accessible games to please the mainstream consumer.
Luckily we still have games like Nintendo Wii U entertainment system exclusive ZombiU, and the likes of the Dead Island franchise. Two games that keep the horror aspect mixed in with the survival factor. I wish other devs in the future look at those two offerings as an example for how to do things correctly.
Rated E For Everyone
I think survival horror could thrive in the digital market. Make a 5-10 hour survival horror game and put it on PSN, XBLA, Steam, etc. Make it like $15-$20 and people will eat it up, including me.
remember back in the days when they used to make good quality horror games. It was a way for developers to show off the graphics. Silent Hill still blows my mind up till this date. you really can't go low budget on this despite the risk factors.