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War Z "Weeks Away" From Public Access

In an update posted on the official War Z forums today, executive producer Sergey Titov said the highly anticipated zombie survival MMO was "literally weeks away from opening access to the game to public." Exciting news to the fans who have been waiting months to actually play the game. With a recent surge in media and press releases, anticipation for the title is at an all-time high, and a solid first public demo would certainly help the title steal some of the spotlight in the zombie survival market.

Additionally the team has been working hard to resolve some of the issues eager-players have noted in the recent media releases, notably sounds and animations. As well as optimizing and tweaking some of the GUI to make it more user friendly and efficient.

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gamefrontpage.com
HaMM4R4998d ago

I really really hope its better than dayz, I will probably buy it!

Adexus4998d ago

Weeks away? From the videos they've shown it shouldn't be "weeks away", it looks so early on in development.

30°

Hated Games That Actually Had Some Neat Gameplay Mechanics

Let's face it, there are some hated games out there that are just complete trash. The developers responsible for these games usually have little clue about game balancing and their poor decisions usually leave their game to die in the dust.

However, sometimes a developer will make an absolutely terrible game that still has some admirable game mechanics.

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gaming.itrelations.co.uk
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The Big Book of Controversies: Chapter VIII

A continuing look at the various controversies plaguing the video game industry. In Chapter VIII: The War Z, SimCity 2013, Brown v. Entertainment Merchant's Association, and the less-than-stellar public image of the Xbox One prior to, and shortly after, its release.

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enthusiacs.com
30°

The War Z sold 2.8m copies despite dismal reception

Open world zombie survival sim Infestation: Survivor Stories - better known under its original name, The War Z, before altering it due to a trademark issue - has sold 2.8m copies since its launch in November 2012.

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eurogamer.net