
DSOGaming writes: "Borderlands 2 is finally here with us, so it’s time to see how this bad boy performs on the PC. Gearbox has promised to polish the PC version and they are offering a nice number of parameters with which you can adjust the game’s visuals. Yes, there is a FOV slider and you can disable the mouse acceleration. However, the game itself seems to be suffering from various performance issues, issues that should not be present on a title that is powered by Epic’s Unreal Engine 3."

Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."

Ahmad from eXputer: "Borderlands 2's unrivaled storytelling is something that has to lean into the core elements of the next iteration in the Borderlands series."
I'm curious how they are going to do the Siren since they've kind of wrote themselves into a corner regarding the lore.
it will probably be alot like wonderlands, since that is the last borderlands game
but we'll see soon
Most people do. But the people that create the games don't seem to understand that.
I bet it will be even worse than BL3 when it comes to story and character designs.

While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
I found a solution that remedies any performance problems with this game. I used a 2600K CPU and two GTX 670 4GB cards in SLI. Runs very smooth maxed out.
I get 70 fps average with it all maxed out at 1080p. My specs are not amazing.
AMD FX8150 (8 core)
8GB Ram
GTX 660Ti PE
I thought the game ran pretty damn well actually, my frame-rate never drops below 60 and is normally well above that, but my main PC is using a 2500k and 2x 5850s.
But I did install it on my old machine which is running a dual-core Intel E8400 at it's stock 3Ghz along with a 8800GT. Have everything turned up as high as possible apart from PhysX, using SMAA instead of FXAA (looks better anyway) at 1360x768 and haven't seen it drop below 30FPS once, and its normally hovering in the mid 40s, so not too shabby if you don't mind not having a constant 60FPS.