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If They Co-Created

The author ponders what would happen if the greatest Japanese and Western minds came together and co-created video game magic.

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rantgaming.com
Godmars2904980d ago

Please take Peter Molyneux off that list.

I'll give him the credit he's more than due for his early works, be he's only been full of himself since.

And some of that is his fan's fault.

claud34980d ago

Molyneux, is a joke and should be in the top plagues of game creation instead and not on a list if excellent creators

iamnsuperman4980d ago

I think Molyneux needs to prove himself again. To much bs over recent years have really damaged his image.

Knight_Crawler4980d ago

If they co-created? Then this game would be called the Never Ending Prpoject...too many egos would get int he way and the game would take 20 years to make and Gear Box would publish it.

lonesoul654980d ago

projects like this have already started going on and will continue till the downfall of mega blockbuster games...and it will fall just like the music industry and hollywood...but just like those it will rise again from the ashes on the other side...

3-4-54980d ago

molynneux is a joke. Most Overrated person in gaming history.

+ Show (2) more repliesLast reply 4980d ago
ChickeyCantor4980d ago

There would be absolute chaos. It's one thing to share your creativity with someone. But it's hard as hell when people think they know better. I imagine all of them want things to be done their own way lol.

claud34980d ago

It would suck and cause the universe to blow up

Vettur4980d ago

lol, I laughted way too much :P

Baka-akaB4980d ago

That's as silly as hoping every superstars strikers from the world of Football could and would work well together .

Each got their own ego , and set of ideas that most likely wont mesh

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40°

Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

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gamesradar.com
30°

Romeo is a Dead Man prioritises form over narrative and slashes through my preconceptions

"Romeo is a Dead Man’s story may hint at the semblance of some noir revenge tale, pulp Sci-Fi, or grindhouse absurdity, but it’s the formal delivery (whether editing, visual style, combat cadence, UI or audio) that largely shapes the experience. Throughout the game, you are clearly working towards a goal, however, the journey is far more attractive a proposition than the destination."

Read on to make sense of one of the biggest sensory overloads of the year so far

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storymode.info
30°

Romeo is a Dead Man Interview with Suda51

Gamer Social Club interviews the visionary punk game director Suda51 about his studio's newest game, Romeo is a Dead Man.

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gamersocialclub.ca