240°

Factor 5 developing multiplatform game on all system

"Los Angeles, CA (PRWEB) February 6, 2008 -- xaitment GmbH, one of the leading developers and service providers of artificial intelligence for the games and simulation industries, announced today that they will begin work with Factor 5 for the implementation of xaitment's AI system in the developer's yet-to-be-announced multi-platform title.

Factor 5 was founded over 20 years ago in Cologne, Germany. Now with their head office in San Rafael, California, Factor 5 is recognized as one of the most important independent and privately-owned, multi-platform development studios worldwide. The company is responsible for creating many highly-successful games, including the "Star Wars® Rogue Squadron®" series, "Indiana Jones®", the classic "Turrican®" and the PlayStation®3-exclusive "LAIR".

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emediawire.com
Lord Anubis6643d ago

Factor 5 Selects xaitment for AI

* Real-time Strategy Games
* Role Playing Games
* Adventures
* First-Person-Shooter / Action Games
* Car-/ Driving-/ Racing-/ Traffic-Simulations
* Sport Games

InMyOpinion6643d ago

I bet it's a traffic simulator ;)

JasonPC360PS3Wii6643d ago

If it's "LAIR Sigma" they can keep it.

green6643d ago

agreed.better be something else and not lair sigma

mesh16643d ago

plz factor 5 we don't want greats games like lair on the original machine it was made on plzzz we don't want it over here we have great games like halo3,bioshock,mass effect so plz KEEP IT.

PS360WII6643d ago

Well I'm all for more games from Factor 5 so bring it on ^^

OC Shock Value6643d ago

Rogue Squadren (fingers and toes Crossed) and NO motion controls either unless its on Wii.. Or a new IP with Rogue Squadren quality.. The world really REALLY needs a new great flying game.. its been far 2 long

green6643d ago

The name Rogue Squadron sure rings a bell.Could you please remind me what it was about?

ThaGeNeCySt6643d ago

I wouldn't mind a new Rogue Squadron game though

JasonPC360PS3Wii6643d ago

Agree, the one for the gameCube was great Star Wars fun. I can still remember the TV ad, was as exciting as the Kill Switch TV ad.

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40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
40°

Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

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gamesradar.com