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Fable: The Journey Demo Released

Fable: The Journey Demo has now been released on Xbox Live. I share my thoughts and expectations on this game.

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nerdarray.com
majorprobes4988d ago

They've ruined the entire franchise for me now, no going back either.

EVILDEAD3604987d ago (Edited 4987d ago )

Didnt ruin it for real fans of Fable and Lionhead like me, who realize that this is a Kinect side game in the Fable universe. Looking forward to playing it and definately look forward to the next true installment of Fable next gen.

Evil

toolbum4987d ago

So if you're a fan of Lionhead, then you'll be a fan of Black & White?

Don't you think that a B&W game for Kinnect would be fanstastic?

dragonyght4987d ago

Lol you really are a true fan to swallow the bs# with a straight face. Props to you m8 props to you

from the beach4987d ago

You say 'swallow the bs' but he's the one actually buying the game and playing it to determine how good it is.

Shadonic4987d ago

you sir are the first fable fan ive seen that realizes that this is only a side game and displayed his opinion without going ape#$%@ on the kinect. You sir are getting a bubble up.

Bigpappy4987d ago

Evil is on point as usual. There are some who see it as they duty to be negative though they don't even know why they are doing it.

Any way, I tried the demo and it is fun tossing those magic spells. They have done it in a way that adds depth to the gameplay. You can also block fire and evade while deciding which spell. There is no auto aim so you have to concentrate on how you aim the spells. All this is done while sitting, so they can make a good lengthy game and people in wheel chairs or bed ridden can play.

The down side for me is the on rails aspect of the game. I think MS should provide a thumb stick that you could strap to your finger, not as big as a navigator, just for moving around. You will still be able to use your hands freely.

This could be a must buy for Kinect owners, dependent on the price and length. It is a separate game from fable as we know it, but they use the name to help draw the fan's interest.

Good demo.

+ Show (2) more repliesLast reply 4987d ago
Lvl_up_gamer4987d ago

So you were a fan of Fable 1, Fable 2, Fable 3 and Fable Hero's....but 1 Fable kinect game comes out and suddenly they "ruined" the franchise and there is "no going back either"?

You are either EXTREMELY narrow minded or are simply trolling.

I believe it's the latter.

mcstorm4987d ago

Well said. Look forward to giving it a go tonight when I get in.

Shadonic4987d ago

the demo was ok takes some getting used to with the aftertouch move because i keep forgetting i have to leave me arm out after launching my move to use that ability. The aiming without it wasent that bad and i like there idea of mixing moves when i launched an enemy into the air and shot him with a fireball. I could of seen the sword being implemented into the game with a simple slash motion after a unsheathin gesture. guns could have been added also IMO but if you think about the overall character design he dosent look like a guns or swords guy. The graphics were pretty good and they emphasized how to play more with there vid then steel bettallion did which will help out players more. sadly ive already seen a video saying the demo sucks but 99% of the time thats just the classic youtube kinect troll. I hope it does well.

ChunkyLover534987d ago

The demo sold me 100%. I knew this wasn't going to be a Fable game in the same sense that Halo Wars wasn't a Halo game. Its a stand alone title and has its own lure in the universe, I totally understand and appreciate that more then one thing can be going on in a town at around the same time period.

The demo was fun, I played it two or three times. I was surprised how accurate the aiming was, if you aim into the dirt, your shot goes into the dirt, if you aim too far to the left, your shot goes off to the left.

I'm also glad they decided to use Unreal Engine, the graphics were tight, no glitches and most importantly the demo was fun and worked properly.

I'm sure it'll get a ton of hate around here, you'll see the same trolls over and over again, those insecure types that aren't happy unless everyone else is as unhappy as they are.

I'll keep on playing whatever games I want, leave the idiocy to those its better suited for....and by the way, this game is a true day one.

50°

Fable Retrospective: A Look Back At The Classic Franchise

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

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theouterhaven.net
Alos88114d ago

I'd play remasters if they did em'

darthv72114d ago

that is what fable anniversary is.

50°

Report: Fable Reboot New Pieces of Concept Art Showcase Locations

As we approach the new Xbox Direct, we reveal never-before-seen Fable concept art featuring werewolves, the return of Bloodstone, and more.

Alek83114d ago

Loved the first 3 games and spent way too much time on them.

Fonsecap114d ago

If they keep that ugly ass protagonist they can count me out... Don't have to be Stellar Blade level because it would even fit the mood of the game, and frankly it is a bit exaggerated, but could be at least presentable.

Reaper22_114d ago

Its not that big of a deal. You make it sound like you have to date the character.

ravens52114d ago

You know ugly people exist right

bionicstar113d ago

you know that ugly people still want to look at beautiful women.

SGT_Squirrel114d ago

I hope the do away with the main characters model. It is ugly and looks neither male nor female which is disgusting. It may prevent me from purchasing it is really a product of woke bs.

Reaper22_113d ago

So your desicion to buy this game is based on politics. Sad.

AuraAbjure113d ago

I won't get hyped because I got hyped for Perfect Dark and I saw what happened there. Perfect Dark would have been freakin sweet.

50°

Fable Retrospective: A Look Back At The Classic Franchise

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

Read Full Story >>
theouterhaven.net