
Welcome back to Gaming with Killatia where we are review a retro arcade game called Magic Sword. Developed and released by Capcom in 1990 it was later ported to the Super Nes a few years later and was bundled with Final Fight in 2010 for the xbla and psn released called Final Fight Double Impact! Can Magic Sword stand on its own two feet or was there a reason it needed the help of Mayor Mike Hagger to get some love for this lesser known title? Watch to find out!

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!