
Oliver at El33tonline writes:
"The first taste of Borderlands 2 that I (and the world) got came during last year’s gamescom event where developer Gearbox fully revealed the studio’s next first-person shooter RPG in a world debut presentation.
At that initial showing of the game, Gearbox was adamant to let players of the original Borderlands know that the team had not only listened to qualms surrounding that game, but had gone even further into the realm of role-playing game elements and story, with improvements to AI, character levelling, quests, gun systems and much more, all wrapped up in an insane storyline with even more ludicrous events."

Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."

Ahmad from eXputer: "Borderlands 2's unrivaled storytelling is something that has to lean into the core elements of the next iteration in the Borderlands series."
I'm curious how they are going to do the Siren since they've kind of wrote themselves into a corner regarding the lore.
it will probably be alot like wonderlands, since that is the last borderlands game
but we'll see soon
Most people do. But the people that create the games don't seem to understand that.
I bet it will be even worse than BL3 when it comes to story and character designs.

While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.