
Chris Buffa (Modojo): Skilled platform gaming fans may have met their match with Wipeout, the iPhone and iPad iteration of the hit ABC TV show. This title contains a variety of challenging obstacle courses chock full of hazards, from the terrifying Topple Towers to the intimidating Big Balls. It's the type of game where accidents can and will happen, as your virtual character trips, bounces and gets knocked into the water. With this in mind, and to prevent you from succumbing to failure, we put together this Wipeout cheats and tips guide. Good luck.
Here are seven retired racing game franchises that are overdue to make a comeback.
Still playing BLUR during lan sessions and having a blast, wouldn't mind ever getting a BLUR 2.

A new release on the Xbox Series X|S consoles this week has been yanked from sale, after it appeared to infringe on Sony’s software.
The shameless Anti-Gravity Racing WipEout appeared to include slightly edited emulated versions of the original WipEout and its successor WipEout 3: Special Edition, with minor texture changes and button prompt alterations.
But after being exposed in a Digital Foundry video – where it’s also revealed that developer LLS Games pinched a CGI reimagining of the original game’s intro from YouTube – it’s no longer available for sale.

The WipEout series was, at one point, considered to be a dazzling showcase for new Sony hardware. The original game accompanied the PS1's release in the West and arguably did a lot of sell the console to sceptical punters, while WipEout Pure and WipEout 2048 were jaw-dropping launch titles for the PSP and PS Vita, respectively.
PS4 sadly didn't get a WipEout at launch, although it did get the excellent Omega Collection in 2017, a pack which pulled together content from WipEout HD and the aforementioned PS Vita entry and holds the distinction of being the only instalment to top the UK sales charts. Had things turned out a little differently, we could have been playing one of the most dramatic reimaginings of the series yet seen on PS4; an entry which would have retained the anti-gravity mechanics but evolved the on-track action into something closer to a traditional racing game.