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220°

9 Metal Gear Solid Easter Eggs fans need to know

Tim Nunes at PSU.com writes, "No matter what that old adage says, secrets really are a lot of fun. The same goes for the Metal Gear series, which has spanned twenty-five years of plot twists, deception, and quirky characters. Amongst all of those iconic characters and mind-bending double, or even triple, crosses are some of the greatest hidden pieces of fan service in the industry. Easter Eggs in MGS aren't always easy to find, but they're laid out in such a way that they're just waiting to be stumbled across by adventurous players."

Slugg3r5022d ago

Such a shame Kojima was just a generic MSF soldier in PW. Here's hoping we get beautifully rendered Fox-engine Kojima In Ground Zeroes.

TimNunes5022d ago

Oh man, a repeat cameo sounds wonderful. If that happens, I may or may not play as Snake.

George Sears5022d ago

The list has no mention of MGS2 at all....

That game had the most easter eggs of all.

I can think of ten just on that game alone.

5022d ago
fanboygamer5022d ago

MGS2 deserves its own list of Easter Eggs.

also the lack of johnny sasaki easter eggs in the list is just weird.

TimNunes5021d ago

MGS2 definitely has a lot of Easter Eggs, but I didn't feel like a lot of them were that substantial; though, I do regret not including Johnny Sazaki in all of his glory.

TimNunes5022d ago

I hear ya. I felt like a majority of them have been mentioned many times before, like Snake pleasing himself and making Otacon laugh with pantsed marines. Which did you like from 2 the most?

40°

Today’s Video Game Indie Scene Is Yesterday’s Mainstream-A Deconstruction Of Artistic Endeavor

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

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activetimeevent.com
70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

120°

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it's "difficult"

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.

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rockpapershotgun.com
isarai644d ago

It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.

just_looken644d ago

This but also the story is wrapped up only thing to expanded on is another mgs rising or spin offs.

-Foxtrot644d ago

I mean they could have done an alternate timeline directly after MGS2 which just tells a new story, that way they get to continue Snakes journey while respecting Kojimas final chapter, his Universe would still be untouched.

Maybe in this new game Snake didn't age

They will eventually try to continue the story, it's a given so I'd rather have them doing an alternative timeline than messing with what Kojima has done.

just_looken644d ago

@Foxtrot

You mean before shadow moses as that is when he was injected with fox die anyone knows that.

If they went this route then it would open up a flood gate of crap the topics they covered the deaths blood scenes would never work in today's modern games.

TheProfessional644d ago (Edited 644d ago )

The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.

Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.

For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.

just_looken644d ago

comparing Neil Druckman ahole coffee fetcher to someone that worked in the industry from the days of msx should get you a ban.

Michiel1989643d ago

just cause he made one game that you didn't completely like?

just_looken643d ago (Edited 643d ago )

@Michiel1989

Because he took a ip that he had no right to say he created but does then at every interview he act's he is the father of naughty dog and a god at game development even the tvshow i will not watch.

People that worked there sense the 90's crash days were thrown out over 85% from the last count 2 years ago of the original team is gone majority left when he took over.

Sony looked at all the people that made jax/crash/uncharted/tlou leaving naughty dog went meh then praised neil gave him the keys to the kingdom. Sense then the entire team has been a dam joke they only made 1 new game in 6 years just a port studio now.

Oh i also like the tlou2 mp mode they promised that was changed then cancelled but hey tlou2 ported 3rd time for pc pay pay pay again like skyrim.

Fuck ND fuck naughty dog 2.0

Michiel1989643d ago

mate... you already compared him to a guy that was 16 years older than him and then ask why he hasnt worked in the industry as long as kojima. Time exists.

Do you really think all of ND will let Neill flaunt around if he didn't have a severe impact on how the game turned out? So you're saying the rest of ND is stupid that they're playing along with his masterplan to take over ND.

It's pretty obvious from your comment you're just salty about tlou2. You didn't like a direction he took the game in, stop acting like he's a terrible human being.

So they should keep making the games they make now and never make anything else...cause thats how uncharted and Horizon came about, oh wait. TLOU would never have existed if you had your way, they would be making jak n dexter 13. I rather have them try something new and fail at it than never try to do anything else ever.

643d ago
CrimsonWing69644d ago

I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.

Tankbusta40644d ago

I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic

MehmetAlperTR644d ago

No Hideo ! No MGS !!! Just try to work with him.

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