
Tim Nunes at PSU.com writes, "No matter what that old adage says, secrets really are a lot of fun. The same goes for the Metal Gear series, which has spanned twenty-five years of plot twists, deception, and quirky characters. Amongst all of those iconic characters and mind-bending double, or even triple, crosses are some of the greatest hidden pieces of fan service in the industry. Easter Eggs in MGS aren't always easy to find, but they're laid out in such a way that they're just waiting to be stumbled across by adventurous players."

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.
It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.
The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.
Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.
For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.
I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.
I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic
Such a shame Kojima was just a generic MSF soldier in PW. Here's hoping we get beautifully rendered Fox-engine Kojima In Ground Zeroes.
The list has no mention of MGS2 at all....
That game had the most easter eggs of all.
I can think of ten just on that game alone.
I hear ya. I felt like a majority of them have been mentioned many times before, like Snake pleasing himself and making Otacon laugh with pantsed marines. Which did you like from 2 the most?