
Edge writes, As the Conflict series has brought itself into the present, it seems to have lost interest in keeping step with real-world events.
This time around you have the option to switch between firstperson control of either Graves or Lang, a pair of surly wise-cracking killing machines whose odd-couple banter begins to grate before the first shot is fired. Though the squad has halved in number, responsibilities are still divided between teammates – initially, Graves' sniper rifle is your only effective long-range weapon, while gunner Lang's light machine gun is essential in close-quarters action.
Though streamlining control is worthwhile, at this stage of development there are still a few teething problems recognizing your exact request. Besides which, squad commands can only be as good as the AI used to execute them, and there are occasions when the AI exasperates – failing to appreciate the need for cover when under fire from a tank, for example, or demonstrating a frustrating reluctance to enter a vehicle. On the whole, however, there seems little need to babysit your buddy, who is no less lethal when out of your control, and seems to have a decent survivability when acting autonomously.

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OXCGN:
"I swear (figuratively), playing all the gung-ho "I'm cool 'cause I've got tons of bad language" games these days can feel like I'm on Xbox Live with drunken foul-mouthed sods from the Country That Shall Remain Nameless.
Case in point: the recent Chronicles of Riddick: Assault On Dark Athena. The enemy just don't shut the f*** up!"
Well what can I say . . Actually, I'm sick to death of it all, not only in games, but also on XboxLIVE and other mediums. Sure, swearing has been around since gods-knows-when. However, it's not been such a huge thing as it is now, where children grow up thinking it's a normal part of everyday language, which it IS NOT.
If developers make great games, they do not have to rely on the swearing that seems to fill them these days. The gameplay and mechanics should make the game shine.
Yeah that movie Wanted was over the top and it sounded stupid there too. Yet it was funny in In Bruges... It has to be done with some context. Sure I know a lot of people actually DO talk like that, (like 50 Cent in the example) but all these scripted swear phrases in games just to sound like cool baddies do make a game seem a bit silly.
I think Riddick, Killzone 2, Conflict: Denied Ops, Kane & Lynch are good examples...
lol i still can't believe that a Wii game has gotten in the Gusiness Book of Records for most swearing in a video game who would of thought :P
Zeitgeist no offence but...YOU HAVE TO PUT THE TITLE IN AS IT IS IN THE ACTUAL ARTICLE. Can't change it....read the rules. And who cares if XBox and GCN are dead...they have a channel for it and games back then had less swearing. Therefore relevant.
Please stop reporting just for the sake of it!
Tired of the stupid talk, but hey, the developers are pandering to the lowest common denominator.
Ugly characters, doing ugly things, to other ugly characters, in an ugly world, while using ugly language. That $hit sells games!!!
The graphic in this game is like a ps2 game.Plus it has so slow gameplay.
Yeah I don't see this game doing well...
I played the demo for less than 5 minutes before dismissing it as a sub par run of the mill shooter.
There are far too many shooters this generation and unless they're really outstanding I'm simply not going to bother.
and graphically i thought it lacked a bit, i was not impressed. Also the control took some getting used to. But after i had played through the demo, i found that dispite these shortcomings...i still had fun, and in the end regardless of graphics, that is the point... 7.5/10 for me.