
There's a moment when a particularly well-placed grenade is thrown at a German machine-gun emplacement. It detonates and blows one of the Wehrmacht soldiers clean in half, sending his legs and torso flying through the air in opposite directions. The game's 'action camera' kicks in, crash-zooming in on the carnage, focusing on the cartwheeling, dismembered, bloody stumps for a few seconds of pornographic slow-motion.
"Oh, you got that?" says Gearbox's boyish, talkative president and CEO Randy Pitchford when Edge mentions the incident to him later. His eyes sparkle with the naked enthusiasm for gore typical of so many American videogame developers. "We have a very clever engineer who developed software that actually does that, it's an algorithm," he explains eagerly. "We didn't build the content in advance to know where it's going to happen. Those guys can tear apart in lots of different ways. And it's both gross and funny at the same time – isn't that weird?"

The Brothers In Arms series is one of the most fondly beloved World War 2 shooters ever made, but will it ever make a comeback?
Brothers in Amrs and Earned in Blood were brilliant. The amount of passion that went into them by Gearbox, who was then a young company, was incredible. The franchise just died after that which is sad. Hell's Highway just wasn't made with the same passion. And let's not talk about the cancelled BiA4, that looked so wrong on so many levels.

Some Easter eggs and secrets aren’t actually that hard to find. Sometimes they are even connected to achievements or trophies in-game, making them very easy to locate. But some secrets are much harder to find and honestly make me wonder how anyone ever finds these things.

PC Aficionado: "We're all excited for Call of Duty: WWII, but it's still awhile away from releasing. We pick out five alternative WWII games to play in the meantime."
I like the action cam idea, sounds great. I'm just wondering with the graphical level of this game will it run at 60 fps?
Yeah sounds realistic :) .... lets hope that it would be released soon
Well....I hate the Unreal Engine, but I'm glad they're introducing gore that is worthy of being part of a WWII game.
All WWII developers need to sit down and watch Saving Private Ryan before the try and start any development work.
tired of playing 'realistic' war games where weapons leave bodies intact.
not looking for gears level of insane gore, just looking for some more realism. i know they can do it.
for some reason ive never liked the Brothers in Arms series, hopeully this one can be the first