
Peter "Durante" Thoman did what From Software wouldn't.Leading up to the release of Dark Souls: Prepare to Die Edition for PC, many expected a bare-bones port after comments made from the developer indicated not much effort was going into it.
Players later discovered the PC version had a fixed rendering resolution of 1024x720, but was unlocked on the day of its release thanks to Thoman's mod.

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

"Online features for the PC version of Dark Souls II: Scholar of the First Sin (DX11) have been reactivated.
Online features for the base version of #DarkSouls II for PC (DX9) will be made available at a later date.
Our thanks for your continued patience and support."

Dark Souls: Prepare to Die Edition saw the Souls series debut on PC 10 years ago today, alongside Xbox 360 and PlayStation 3 re-releases.
And it was garbage.
Luckily it was easily fixed by a modder who actually wanted a good product to be sold to people.
Like every other game? PC is awsome! I like the community!
Shows your focus then...
What a douche-bag company From Software must be. They can't do some simple fixes and a modder can do it quickly. I hope Durante makes some good money off this. I wonder how many copies were pirated because they didn't want to add PC resolutions, then the the mod applied.