
Excerpt: "Unlike other music games, the object here isn’t to hit ALL the notes but to build the highest score possible. Sure hitting all the notes will net you higher scores but you don’t get penalized for missing any notes. Heck, you can’t even fail a song so anyone can just jump right in and give it a shot. To assist with reaching those high scores, Harmonix has implemented various bonuses the player can earn. The easiest to come by is the Blitz mode. Blitz activates when you hit a required amount of consecutive notes and once you do, the camera zooms in on the tracks and makes you feel as if you’re traveling much faster, making it more difficult to keep the Blitz going. But if you do keep it up and not miss a beat, you’ll reap the higher points. As long as you don’t miss any notes, you’re free to switch between the various tracks."

Pick it up quick.

J Station X: "Harmonix have slashed the prices on multiple Rock Band games and their downloadable track packs in time for Christmas and New Year’s Eve."
I only play a few times per year anymore but what about the songs that lost their contract and had to be removed? Should I not let it update?
R.I.P. I bought over 1000 songs and I wish I could say still counting. We love you Rockband. <3

The Rock Band Blitz transfer shakout continues as the Rock Band music store makes its way to the final update on April 2. Rock Band Blitz is $15 and all 25 tracks are compatible with Rock Band.
Xbox 360 / Wii / PS3
Available: March 5 Xbox 360, Wii, PS3 (Mar. 6 in Europe)