
Hooked Gamers writes: "One of your primary tasks is setting up your island network and ensuring that it is well. An island can be converted into any of three categories: mining, manufacturing, or defence. Defensive islands give adjacent connected islands defensive bonuses and by customising the optimal network of islands, you can keep the enemy from capturing them while you go out to hunt for his. Enemy island connections are not visible, however, so islands that look harmless could be armed to their proverbial teeth."

PJ: "Carrier Command: Gaea Mission. A re-imagining of a little known, but well-loved, strategy game from days of yore. Made by those lovely people who bring us the highly praised, though flawed, ARMA games. How well do their talents translate across to a more sedate, though equally tactically oriented style of play? Walrus."
Worst carrier game I have ever played in my life. I destroyed my APC by driving up a ramp. Not to mention the AI killing my units, yet I can only pilot/command 1/4 of the units at a time.
Graphics was great I agree, but they seriously didn't think everything through on this "remake" aka "re-destroy"

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Bohemia Interactive has released a brand new update for the Windows PC version of Carrier Command: Gaea Mission, which released in October last year.