
Video-game dialogue is usually awesome, silly, or both, but here are five examples of when it turned out to be revolutionary.

By her own admission, Leslie Swan isn't a very good self-promoter, but she needn't worry as her credits do a great job of getting across her credentials for her.

The fourth game in the ‘BioShock’ series has been in development for more than a decade
Bioshock is one of my favourites franchises. I love all 3 games and have played each several times. I even have a room in my house that is loosely decorated around the theme of Bioshock (with a Lighthouse, coral models and postcards styled as though they are from both Rapture and Columbus).
And yet I am going to find it extremely difficult to get even remotely excited about any future episode in the series after all the problems this has had in its development cycle.
Leave the franchise alone. Remaster them again if you have to. Then put whatever talent you have to use on something brand new.
It sucks this game is in development hell because I love BioShock and would love a 4th game. I hope it turns out great, but I guess we'll see.
It's been in development hell since 2014. This is nothing new. It saddens me because it's one of my favorite series. At this point, Judas may end up releasing first.
Bioshock 4 (if it ever comes out) will probably still look and play like a Bioshock game, but without Kevin, it might miss that spark that made the originals so special. Honestly, Judas might end up feeling more like the real spiritual successor.

Today, Portal with RTX is being upgraded with DLSS 4 with Multi Frame Generation, multiplying framerates, as well as the transformer model for Ray Reconstruction and DLAA, enabling even better image quality. Portal with RTX is also adding RTX Neural Radiance Cache (NRC), a neural shader that improves indirect lighting, as well as a bevy of performance optimizations.
This article is in another castle!