
Hooked Gamers writes: "Another addition to the standard dungeon management template is the squad system. When units are created, they can be lopped together into squads of four. These squads then have special abilities depending on the units they consist of as different units form different synergy between them. These abilities come into play as buffs and debuffs and can have a big impact on the squad’s combat efficiency."

Essentially a reboot of Dungeon Keeper 2, and it isn't too shabby.

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Scott Emslie of Screen-Shaped Eyes reviews dungeon management sim Impire; goblin down too many genre morsels, it's impirically not worth your time. Impire state building. Puns.