
FTG writes- Neverwinter is coming back, except this time, it’s not coming back as a Bioware-developed RPG. Instead it will debut as free-to-play MMO developed by Criptic Studios. We got hands-on with one of the early game missions, which played very similar to a dungeon. You follow a linear path to your objective, hit a few switches to open doors, kill a few elite enemies or mini-bosses, only to kill the big bad guy defending the crate with some good loot.

Cryptic Studios announced with a press release that more of its veteran developers have returned to the studio following tenures elsewhere.

The MMO studio says it’s “unifying legacy expertise with fresh perspectives”
"Cryptic Studios and Gearbox Publishing are today very happy and excited to announce that "Neverwinter: Menzoberranzan" (Neverwinter’s 25th module) is now available for PC (via Steam), Xbox (via the Microsoft, and Playstation via digital stores (as announced at Wizards of the Coast’s Dungeons & Dragons Direct 2023 showcase)." - Jonas Ek, TGG.
It's for that online game, correct? I always wanted to see the drows home from Drizzt's books, I've read those years ago, but I never could fully imagine it from text alone. Looks a bit bright compared to what I remember how it was described, but I'm guessing that's for gameplay reasons.
Good cause I'm sick of Bioware, they have become so Generic thanks in part to EA corrupting them.
Action MMORPG sounds really good as Action MMO's are the future!
May I suggest they slow down development, go play Guild Wars 2 for a while then look at Neverwinter and say "can we compete with GW2" if not then STEP your Game Up!