On the back of a strong showing at Gamescom, Gamereactor caught up with European Sony president Jim Ryan to find out more about strategies, PS Vita, and transitioning from closed to open platforms.
Ryan had lots to say about PS Vita at Gamescom: "I think in hindsight the Vita did get left behind a little bit [at E3]," he told us. "But I think we put that right yesterday [at the Sony press briefing at Gamescom]."
"There really hasn't been that much top software released over the course of the last couple of months. We went to great trouble yesterday to demonstrate that is going to change, starting next month with Little Big Planet on Vita, then following up with FIFA, with Need for Speed, with Assassin's Creed: Liberation, and of course, with Call of Duty: Black Ops Declassified. So we're very excited for the prospects for Vita this Christmas."
One of the most exciting announcements from E3 was for the new Cross Buy scheme. Ryan explained why it wouldn't be appropriate for all games appearing across both formats: "This kind of cross functionality between PS3 and PS Vita is something that we definitely believe in, however there are certain games where it just doesn't make sense."
One of the only concerns surrounding the initiative is whether third party developers and publishers are willing to get behind the idea.
"It's something that we're very happy to encourage. We'd like third parties to really embrace the cross functionality between the two formats, and Ubisoft has done this with Assassin's Creed III: Liberation, there is crossover with the PS3 game."
Ryan also touched on Wonderbook, another exciting innovation, this time aimed at a more family orientated market. During the interview Ryan elaborated on the need to find a balance between casual and core gamers, but he still had plenty to say about the exciting new tech first revealed in L.A. earlier this year: "At E3 we unveiled Book of Spells, and yesterday we started to paint the bigger picture, with the Moonbot partnership, with the BBC's Walking With Dinosaurs... and the tease of the unveiling of the relationship with Disney."

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.